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King Of Spirit Circlet Item ID# 19426 (King_Of_Spirit_Circlet)

Item ID 19426 For Sale No
Identifier King_Of_Spirit_Circlet Credit Price Not For Sale
Name King Of Spirit Circlet Type Armor
NPC Buy 20 Weight 60
NPC Sell 10 Weapon Level 0
Range 0 Defense 12
Slots 0 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description The Spirit King's power lies inside beyond this Jeweled Gemstone.
_______________________
MDEF +15
Decreases After Skill Delay by of all skills by 10%.
Increases damage of Earth Grave and Diamond Dust by 10%.
_______________________
When Warmer is Level 5:
Decreases Varetyr Spear, Earth Grave and Diamond Dust skill cooldown by 1 second.
_______________________
For each Level of Elemental Shield:
Increases Magical Damage against monsters of Boss class by 25%.
_______________________
For each Level of Elemental Sympathy:
Decreases Variable Casting Time by 6%.
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For each refine level:
Decreases Fixed Casting Time by 7%.
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Refine Level +7:
Decreases After Skill Delay by of all skills by an additional 5%.
Increases damage of Earth Grave and Diamond Dust by an additional 15%.
_______________________
Refine Level +9:
Decreases After Skill Delay by of all skills by additional 5%.
Increases damage of Earth Grave and Diamond Dust by an additional 25%.
_______________________
Refine Level +10:
Bypass 100% of hard magic defense of Normal class monsters, Boss class monsters, and Demi-Human when performing a physical attacks.
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When equipped with King of Spirit Ring:
When Warmer is Level 5:
Decreases the delay of Earth Grave and Diamond Dust by 1 seconds.
Decreases the delay of Varetyr Spear by 0.5 seconds
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Position: Headgear
Defense: 15
Position: Upper
Weight: 60
Armor Level: 1
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Requirement:
Base Level 100
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bMdef,15;

6 bonus

7 bFixedCastrate,-7*.@r;

8 bonus

9 bDelayrate,-10;

10 bonus2

11 bSkillAtk,"SO_EARTHGRAVE",10;

12 bonus2

13 bSkillAtk,"SO_DIAMONDDUST",10;

14 bonus

15 bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY");

16 if

17 (getskilllv("SO_WARMER")

18 =

19 5)

20 {

21 bonus2

22 bSkillCooldown,"SO_EARTHGRAVE",-1000;

23 bonus2

24 bSkillCooldown,"SO_DIAMONDDUST",-1000;

25 bonus2

26 bSkillCooldown,"SO_VARETYR_SPEAR",-1000;

27 }

28 if

29 (getskilllv("SO_ELEMENTAL_SHIELD")

30 =

31 5)

32 bonus2

33 bMagicAddClass,Class_Boss,25;

34 if

35 (.@r

36 =7)

37 {

38 bonus2

39 bSkillAtk,"SO_EARTHGRAVE",15;

40 bonus2

41 bSkillAtk,"SO_DIAMONDDUST",15;

42 bonus

43 bDelayrate,-5;

44 }

45 if

46 (.@r

47 =9)

48 {

49 bonus

50 bDelayrate,-5;

51 bonus2

52 bSkillAtk,"SO_EARTHGRAVE",25;

53 bonus2

54 bSkillAtk,"SO_DIAMONDDUST",25;

55 }

56 if

57 (.@r

58 =10)

59 bonus2

60 bIgnoreMdefRaceRate,RC_All,100;

Equip Script None
Unequip Script None