| Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
| Rekenber Senior Guard@NPC_WINDATTACK |
5 |
Attack |
20% |
0s |
5s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@NPC_GUIDEDATTACK |
5 |
Attack |
5% |
0s |
5s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@SN_SHARPSHOOTING |
5 |
Attack |
20% |
0s |
5s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@AC_SHOWER |
10 |
Attack |
20% |
0s |
3s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@NPC_STUNATTACK |
5 |
Attack |
20% |
0s |
5s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@MG_FIREBALL |
44 |
Chase |
100% |
0.5s |
10s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@MG_FIREBALL |
44 |
Idle |
30% |
0.5s |
10s |
No |
Randomtarget |
always |
0 |
| Rekenber Senior Guard@MG_FIREBALL |
44 |
Attack |
30% |
0.5s |
10s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@MG_FIREBALL |
44 |
Chase |
30% |
0.5s |
10s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@NPC_COMBOATTACK |
5 |
Attack |
20% |
0s |
5s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@NPC_CRITICALSLASH |
1 |
Attack |
20% |
0s |
5s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@AC_CHARGEARROW |
1 |
Attack |
20% |
0s |
3s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@AC_DOUBLE |
10 |
Attack |
20% |
0s |
3s |
No |
Target |
always |
0 |
| Rekenber Senior Guard@NPC_AGIUP |
1 |
Any |
70% |
0s |
3s |
No |
Target |
always |
0 |