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[Katsua]Adventurer's Backpack Item ID# 20817 (Diffusion_Bravery_Bag)

Item ID 20817 For Sale No
Identifier Diffusion_Bravery_Bag Credit Price Not For Sale
Name [Katsua]Adventurer's Backpack Type Armor
NPC Buy 0 Weight 20
NPC Sell 0 Weapon Level 0
Range 0 Defense 20
Slots 1 Refineable Yes
Attack 0 Min Equip Level 99
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description A new backpack that's released in the market, contains many necessary items for adventure.
_______________________
Enables use of Level 1 Greed.
_______________________
Base STR at least 90:
Refine Level +7:
ATK +20

Refine Level +9:
ATK +10
_______________________
Base INT at least 90:
Refine Level +7:
MATK +30

Refine Level +9:
MATK +20
_______________________
Base VIT at least 90:
Refine Level +7:
Neutral resistance +10%.

Refine Level +9:
Neutral resistance +5%.
_______________________
Base AGI at least 90:
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 8%).

Refine Level +9:
ASPD +1
_______________________
Base DEX at least 90:
Refine Level +7:
Ranged Physical Damages +5%.

Refine Level +9:
Ranged Physical Damages +5%.
_______________________
Base LUK at least 90:
Refine Level +7:
Increases Critical Damage by 10%.

Refine Level +9:
Increases Critical Damage by 5%
_______________________
Type: Garment
Defense: 20
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 99
Item Use Script

1 .@r

2 =

3 getrefine();

4 skill

5 "BS_GREED",1;

6 if

7 (.@r

8 =7)

9 {

10 if

11 (readparam(bStr)

12 =90)

13 bonus

14 bBaseAtk,(.@r

15 =9)?30:20;

16 if

17 (readparam(bInt)

18 =90)

19 bonus

20 bMatk,(.@r

21 =9)?50:30;

22 if

23 (readparam(bVit)

24 =90)

25 bonus2

26 bSubEle,Ele_Neutral,(.@r

27 =9)?10:5;

28 if

29 (readparam(bAgi)

30 =90)

31 {

32 bonus

33 bAspdRate,8;

34 if

35 (.@r

36 =9)

37 bonus

38 bAspd,1;

39 }

40 if

41 (readparam(bDex)

42 =90)

43 bonus

44 bLongAtkRate,(.@r

45 =9)?10:5;

46 if

47 (readparam(bLuk)

48 =90)

49 bonus

50 bCritAtkRate,(.@r

51 =9)?15:10;

52 }

Equip Script None
Unequip Script None