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Rainbow Muffler Item ID# 20969 (Rainbow_Muffler_Jp)

Item ID 20969 For Sale No
Identifier Rainbow_Muffler_Jp Credit Price Not For Sale
Name Rainbow Muffler Type Armor
NPC Buy 20 Weight 30
NPC Sell 10 Weapon Level 0
Range 0 Defense 12
Slots 0 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description A beautiful scarf that shines in rainbow colors.
Feel the power of the four major elements.
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MaxHP +2%, MaxSP +2.%
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Decreases damage taken from Players by 5%.
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Increases Magical Damage by 2%.
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When Level 5 Frigg's Song is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Metallic Sound skill cooldown by 0.2 seconds.
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For each Level of Gloomy Shyness:
Increases Magical Damage by additional 4%.
Increases damage of Metallic Sound by 4%.
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When Level 5 Deep Sleep Lullaby is learned:
Enables the use of Level 10 Heal.
Recovers 200 HP and 20 SP when defeating enemies with magical attacks.
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Refine Level +5:
MaxHP +3% , MaxSP +3%.
Increases Magical Damage by additional 3%.
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Refine Level +7:
MaxHP +5% , MaxSP +5%.
Increases Magical Damage by additional 5%.
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When equipped with Fire Arrow:
Decreases damage taken from Fire elemental attacks by 75%.
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When equipped with Crystal Arrow:
Decreases damage taken from Water elemental attacks by 75%.
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When equipped with Wind Arrow:
Decreases damage taken from Wind elemental attacks by 75%.
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When equipped with Stone Arrow:
Decreases damage taken from Earth elemental attacks by 75%.
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Type: Garment
Defense: 12
Weight: 30
Armor Level: 1
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Requirement:
Base Level 100
Item Use Script

1 .@r

2 =

3 getrefine();

4 .@lvl

5 =

6 getskilllv("WM_GLOOMYDAY");

7 if

8 (.@r

9 =

10 7)

11 {

12 .@val

13 =

14 10;

15 }

16 else

17 if

18 (.@r

19 =

20 5)

21 {

22 .@val

23 =

24 5;

25 }

26 else

27 {

28 .@val

29 =

30 2;

31 }

32 bonus

33 bMaxHPrate,.@val;

34 bonus

35 bMaxSPrate,.@val;

36 bonus

37 bMatkRate,.@val+(4*.@lvl);

38 bonus2

39 bSubRace,RC_Player_Human,5;

40 bonus2

41 bSubRace,RC_Player_Doram,5;

42 bonus2

43 bSkillAtk,"WM_METALICSOUND",4*.@lvl;

44 if

45 (getskilllv("WM_FRIGG_SONG")

46 ==

47 5)

48 {

49 bonus2

50 bSkillCooldown,"WM_METALICSOUND",-200;

51 bonus

52 bAspdRate,10;

53 }

54 if

55 (getskilllv("WM_LULLABY_DEEPSLEEP")

56 ==

57 5)

58 {

59 skill

60 "AL_HEAL",10;

61 bonus

62 bMagicHPGainValue,200;

63 bonus

64 bMagicSPGainValue,20;

65 }

Equip Script None
Unequip Script None