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Adventurer's Backpack Item ID# 2576 (Bravery_Bag)

Item ID 2576 For Sale No
Identifier Bravery_Bag Credit Price Not For Sale
Name Adventurer's Backpack Type Armor
NPC Buy 0 Weight 20
NPC Sell 0 Weapon Level 0
Range 0 Defense 20
Slots 1 Refineable Yes
Attack 0 Min Equip Level None
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped
Description A small backpack with essential items for adventure.
_______________________
Enables the use of Level 1 Greed.
_______________________
Base STR at least 90:
Refine Level +7:
ATK +20
Refine Level +9:
ATK +10
_______________________
Base INT at least 90:
Refine Level +7:
MATK +30
Refine Level +9:
MATK +20
_______________________
Base VIT at least 90:
Refine Level +7:
Decreases damage taken from Neutral elemental attacks by 10%
_______________________
Refine Level +9:
Decreases damage taken from Neutral elemental attacks by 5%.
_______________________
Base AGI at least 90:
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 8%)
_______________________
Refine Level +9:
ASPD +1
_______________________
Base DEX at least 90:
Refine Level +7:
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 5%.
_______________________
Base LUK at least 90:
Refine Level +7:
Increases Critical Damage by 10%
_______________________
Refine Level +9:
Increases Critical Damage by 5%.
_______________________
Type: Garment
Defense: 20
Weight: 20
Armor Level: 1
_______________________
Requirement: None
Item Use Script

1 skill

2 "BS_GREED",1;

3 .@r

4 =

5 getrefine();

6 if

7 (.@r

8 =7)

9 {

10 if

11 (readparam(bStr)

12 =90)

13 {

14 bonus

15 bBaseAtk,(.@r

16 =9)?30:20;

17 }

18 if

19 (readparam(bInt)

20 =90)

21 {

22 bonus

23 bMatk,(.@r

24 =9)?50:30;

25 }

26 if

27 (readparam(bVit)

28 =90)

29 {

30 bonus2

31 bSubEle,Ele_Neutral,(.@r

32 =9)?10:5;

33 }

34 if

35 (readparam(bAgi)

36 =90)

37 {

38 bonus

39 bAspdRate,8;

40 if

41 (.@r

42 =9)

43 {

44 bonus

45 bAspd,1;

46 }

47 }

48 if

49 (readparam(bDex)

50 =90)

51 {

52 bonus

53 bLongAtkRate,(.@r

54 =9)?10:5;

55 }

56 if

57 (readparam(bLuk)

58 =90)

59 {

60 bonus

61 bCritAtkRate,(.@r

62 =9)?15:10;

63 }

64 }

Equip Script None
Unequip Script None