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Mirage Rifle Item ID# 28228 (Mirage_Rifle)

Item ID 28228 For Sale No
Identifier Mirage_Rifle Credit Price Not For Sale
Name Mirage Rifle Type Weapon - Rifle
NPC Buy 0 Weight 85
NPC Sell 0 Weapon Level 4
Range 9 Defense 0
Slots 1 Refineable Yes
Attack 170 Min Equip Level 150
MATK 0 Max Equip Level None
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Rebellion
Equip Gender Both (Male and Female)
Trade restriction None
Description A Diva Rifle that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.
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For each Level of Snake Eyes:
ATK +2
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For each 10 base INT:
Increases damage of Hammer of God by 7%.
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Base INT at least 110:
Increases damage of Hammer of God by additional 30%.
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Refine Level +7:
ATK +30, HIT +5
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Refine Level +9:
ATK +30, HIT +5
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When compounded with Labyrinth Dracula Card:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
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Type: Rifle
Attack: 170
Weight: 85
Weapon Level: 4
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Requirement:
Base Level 150
Rebellion
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bBaseAtk,2*getskilllv("GS_SNAKEEYE");

6 bonus2

7 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7;

8 if

9 (readparam(bInt)

10 =110)

11 bonus2

12 bSkillAtk,"RL_HAMMER_OF_GOD",30;

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bBaseAtk,30;

19 bonus

20 bHit,5;

21 }

22 if

23 (.@r

24 =9)

25 {

26 bonus

27 bBaseAtk,30;

28 bonus

29 bHit,5;

30 }

Equip Script None
Unequip Script None