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| Item ID | 490096 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Ring_Of_Hunter | Credit Price | Not For Sale | |
| Name | Ring of Hunter | Type | Armor | |
| NPC Buy | 0 | Weight | 40 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 0 | |
| Slots | 1 | Refineable | No | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Accessory Left/Right | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A flash of silver in the night. The red buds fell off. Only the moon reflected on the water's surface could capture the ring on her finger. _______________________ STR +7 _______________________ Increases Physical Damage by 10%. _______________________ For each 3 Base Level: Increases damage of Fatal Menace by 1%. _______________________ When Level 5 Escape is learned: Decreases Escape skill cooldown by 0.5 seconds. _______________________ When Level 10 Fatal Menace is learned: Decreases After Skill Delay by 30%. _______________________ When Level 10 Feint Bomb is learned: Restores 3 SP while attacking. _______________________ When equipped with Speed of Light: AGI +40 Increases Physical Damage against monsters of every size by 10%. _______________________ Type: Accessory Defense: 0 Weight: 40 Armor Level: 1 _______________________ Requirement: Base Level 100 |
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| Item Use Script |
1 bonus2 2 bAddClass,Class_All,10; 3 bonus2 4 bSkillAtk,"SC_FATALMENACE",BaseLevel/3; 5 if 6 (getskilllv("SC_ESCAPE") 7 == 8 5) 9 bonus2 10 bSkillCooldown,"SC_ESCAPE",500; 11 if 12 (getskilllv("SC_FATALMENACE") 13 == 14 10) 15 bonus 16 bDelayrate,-30; 17 if 18 (getskilllv("SC_FEINTBOMB") 19 == 20 10) 21 bonus 22 bSPDrainValue,3; |
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| Equip Script | None | |||
| Unequip Script | None | |||