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Vivatus Fides Guardian Sword Item ID# 500027 (Vivatus_F_G_Sword)

Item ID 500027 For Sale No
Identifier Vivatus_F_G_Sword Credit Price Not For Sale
Name Vivatus Fides Guardian Sword Type Weapon - One-Handed Sword
NPC Buy 0 Weight 200
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 200 Min Equip Level 210
MATK 220 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Crusader
Equip Gender Both (Male and Female)
Trade restriction None
Description A guardian sword reborn with the power of true faith through a ritual of purification.
_______________________
MATK +220
_______________________
Increases damage of Genesis Ray by 10%.
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For each 3 Refine Levels:
MATK +12
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Refine Level +7:
Increases damage of Genesis Ray by additional 20%.
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Refine Level +9:
Decreases Genesis Ray skill cooldown by 0.5 seconds.
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Refine Level +11:
Increases damage of Genesis Ray by additional 25%.
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Refine Level +12:
Increases Magical Damage with Holy and Neutral element by 15%.
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[Bonus by Grade]
[Grade D]: Refine Level +11: Magic Damage against enemies of every element +15%.
[Grade C]: Damage of Genesis Ray +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
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Type: Sword
Attack: 200
Weight: 200
Weapon Level: 5
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Requirement:
Base Level 210
Imperial Guard
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus2

8 bSkillAtk,"LG_RAYOFGENESIS",10;

9 bonus

10 bMatk,12*(.@r/3);

11 if

12 (.@r

13 =7)

14 {

15 bonus2

16 bSkillAtk,"LG_RAYOFGENESIS",20;

17 if

18 (.@r

19 =9)

20 {

21 bonus2

22 bSkillCooldown,"LG_RAYOFGENESIS",-500;

23 if

24 (.@r

25 =11)

26 {

27 bonus2

28 bSkillAtk,"LG_RAYOFGENESIS",25;

29 if

30 (.@r

31 =12)

32 {

33 bonus2

34 bMagicAtkEle,Ele_Neutral,15;

35 bonus2

36 bMagicAtkEle,Ele_Holy,15;

37 }

38 }

39 }

40 }

41 if

42 (.@g

43 =

44 ENCHANTGRADE_D)

45 {

46 if

47 (.@r

48 =11)

49 {

50 bonus2

51 bMagicAddEle,Ele_All,15;

52 }

53 }

54 if

55 (.@g

56 =

57 ENCHANTGRADE_C)

58 {

59 bonus2

60 bSkillAtk,"LG_RAYOFGENESIS",15;

61 if

62 (.@g

63 =

64 ENCHANTGRADE_B)

65 {

66 bonus

67 bMatkRate,7;

68 if

69 (.@g

70 =

71 ENCHANTGRADE_A)

72 {

73 bonus

74 bSMatk,(.@r/3);

75 bonus

76 bSpl,(.@r/3);

77 }

78 }

79 }

Equip Script None
Unequip Script None