Please rotate your device to Portrait for the best experience.
Every account created pushes the meter forward.
| Item ID | 500092 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Dimen_IG_Sword | Credit Price | Not For Sale | |
| Name | Dimensions Imperial Sword | Type | Weapon - One-Handed Sword | |
| NPC Buy | 0 | Weight | 230 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 100 | Min Equip Level | 250 | |
| MATK | 240 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Crusader | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A one-handed sword imbued with rune magic. _______________________ MATK +240 _______________________ MATK +3% Increases damage of Genesis Ray by 25% Increases damage of Cross Rain by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Genesis Ray by additional 7% Increases damage of Cross Rain by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Holy and Neutral element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. Decreases Genesis Ray skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Genesis Ray by additional 45% Increases damage of Cross Rain by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Imperial Guard): Increases damage of Genesis Ray by additional 45% Decreases Genesis Ray skill cooldown by 0.5 second. Increases Magical Damage with Holy and Neutral element by 10%. If the Weapon and Headgear's Grade are A or higher: Increases damage of Genesis Ray by additional (the sum of refine level)%. Decreases Cross Rain skill cooldown by 1 second. _______________________ [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Cross Rain +15%. [Grade B]: Magical Damage with Holy and Neutral element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. _______________________ Type: One-Handed Sword Attack: 100 Weight: 230 Weapon Level: 5 _______________________ Requirement: Base Level 250 Imperial Guard |
|||
| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bMatkRate,3+(.@r/2); 9 bonus2 10 bSkillAtk,"IG_CROSS_RAIN",15+5*(.@r/3); 11 bonus2 12 bSkillAtk,"LG_RAYOFGENESIS",25+7*(.@r/3); 13 bonus 14 bMatk,25*(.@r/2); 15 if 16 (.@r 17 =7) 18 { 19 bonus2 20 bMagicAtkEle,Ele_Holy,25; 21 bonus2 22 bMagicAtkEle,Ele_Neutral,25; 23 if 24 (.@r 25 =9) 26 { 27 bonus 28 bVariableCastrate,-10; 29 bonus2 30 bSkillCooldown,"LG_RAYOFGENESIS",-1000; 31 if 32 (.@r 33 =11) 34 { 35 bonus2 36 bSkillAtk,"IG_CROSS_RAIN",15; 37 bonus2 38 bSkillAtk,"LG_RAYOFGENESIS",45; 39 } 40 } 41 } 42 if 43 (.@g 44 =ENCHANTGRADE_D) 45 { 46 bonus 47 bSMatk,5; 48 if 49 (.@g 50 =ENCHANTGRADE_C) 51 { 52 bonus2 53 bSkillAtk,"IG_CROSS_RAIN",15; 54 if 55 (.@g 56 =ENCHANTGRADE_B) 57 { 58 bonus2 59 bMagicAtkEle,Ele_Holy,10; 60 bonus2 61 bMagicAtkEle,Ele_Neutral,10; 62 if 63 (.@g 64 =ENCHANTGRADE_A) 65 { 66 bonus 67 bSMatk,3*(.@r/2); 68 } 69 } 70 } 71 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||