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Counter Assault Booster Dagger Item ID# 510017 (CA_B_Dagger)

Item ID 510017 For Sale No
Identifier CA_B_Dagger Credit Price Not For Sale
Name Counter Assault Booster Dagger Type Weapon - Dagger
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable Yes
Attack 180 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Assassin
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A Dagger designed to help adventurers grow.
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Cannot be refined normally.
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ATK +2%
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For each Refine Level:
ATK +3
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For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
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Refine Level +7:
For each Level of Left Hand Mastery:
Decreases After Skill Delay by 1%.
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Refine Level +9:
Increases Melee Physical Damage by 10%.
Increases damage of Meteor Assault and Counter Slash by 25%.
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Refine Level +11:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
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Refine Level +13:
Increases damage of Meteor Assault and Counter Slash by additional 15%.
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Type: Dagger
Attack: 180
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Guillotine Cross
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bAtkRate,2;

6 bonus

7 bBaseAtk,3*.@r;

8 bonus

9 bBaseAtk,3*(min(BaseLevel,195)/15);

10 if

11 (.@r

12 =7)

13 {

14 bonus

15 bDelayrate,-1*getskilllv("KO_LEFT");

16 }

17 if

18 (.@r

19 =9)

20 {

21 bonus

22 bShortAtkRate,10;

23 bonus2

24 bSkillAtk,"ASC_METEORASSAULT",25;

25 bonus2

26 bSkillAtk,"GC_COUNTERSLASH",25;

27 }

28 if

29 (.@r

30 =11)

31 {

32 bonus2

33 bAddSize,Size_All,15;

34 bonus

35 bDelayrate,-10;

36 }

37 if

38 (.@r

39 =13)

40 {

41 bonus2

42 bSkillAtk,"ASC_METEORASSAULT",15;

43 bonus2

44 bSkillAtk,"GC_COUNTERSLASH",15;

45 }

Equip Script None
Unequip Script None