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| Item ID | 510017 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | CA_B_Dagger | Credit Price | Not For Sale | |
| Name | Counter Assault Booster Dagger | Type | Weapon - Dagger | |
| NPC Buy | 0 | Weight | ||
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 180 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Assassin | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Description |
A Dagger designed to help adventurers grow. _______________________ Cannot be refined normally. _______________________ ATK +2% _______________________ For each Refine Level: ATK +3 _______________________ For each 15 Base Level: ATK +3 (Applies up to Base Level 195) _______________________ Refine Level +7: For each Level of Left Hand Mastery: Decreases After Skill Delay by 1%. _______________________ Refine Level +9: Increases Melee Physical Damage by 10%. Increases damage of Meteor Assault and Counter Slash by 25%. _______________________ Refine Level +11: Decreases After Skill Delay by additional 10%. Increases Physical Damage against enemies of every size by 15%. _______________________ Refine Level +13: Increases damage of Meteor Assault and Counter Slash by additional 15%. _______________________ Type: Dagger Attack: 180 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 100 Guillotine Cross |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bAtkRate,2; 6 bonus 7 bBaseAtk,3*.@r; 8 bonus 9 bBaseAtk,3*(min(BaseLevel,195)/15); 10 if 11 (.@r 12 =7) 13 { 14 bonus 15 bDelayrate,-1*getskilllv("KO_LEFT"); 16 } 17 if 18 (.@r 19 =9) 20 { 21 bonus 22 bShortAtkRate,10; 23 bonus2 24 bSkillAtk,"ASC_METEORASSAULT",25; 25 bonus2 26 bSkillAtk,"GC_COUNTERSLASH",25; 27 } 28 if 29 (.@r 30 =11) 31 { 32 bonus2 33 bAddSize,Size_All,15; 34 bonus 35 bDelayrate,-10; 36 } 37 if 38 (.@r 39 =13) 40 { 41 bonus2 42 bSkillAtk,"ASC_METEORASSAULT",15; 43 bonus2 44 bSkillAtk,"GC_COUNTERSLASH",15; 45 } |
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| Equip Script | None | |||
| Unequip Script | None | |||