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Illusion Ancient Dagger Item ID# 510034 (Ancient_Dagger_IL)

Item ID 510034 For Sale No
Identifier Ancient_Dagger_IL Credit Price Not For Sale
Name Illusion Ancient Dagger Type Weapon - Dagger
NPC Buy 0 Weight 60
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 107 Min Equip Level 120
MATK 180 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Rogue
Equip Gender Both (Male and Female)
Trade restriction None
Description A dagger used in ancient rituals and rituals, it has an unknown power.
_______________________
MATK +180
MaxSP +100
_______________________
Increases Natrual SP Recovery by 10%.
Physical attacks have a chance to increase MATK by 10% and MATK by 70 for 10 seconds.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 15%.
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Refine Level +9:
Increases Magical Damage against enemies of Medium and Large size by 20%.
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Refine Level +11:
Magical attacks have a certain chance to increase Magical Damage against monsters of every race by 15% for 10 seconds.
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When equipped with Illusion Guard:
Refine Level of Illusion Ancient Dagger and Illusion Guard is +7 or higher:
Perfect HIT +10%

Total Refine Level of entire set at least +18:
Increases Magical Damage with every element by additional 15%.
Melee physical attacks have certain chance to auto-cast Level 3 Killing Cloud.

Total Refine Level of entire set at least +22:
When Killing Cloud is used:
Magical attacks have a certain chance to auto-cast Level 4 Poison Buster for 30 seconds.
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Type: Dagger
Attack: 107
Weight: 60
Weapon Level: 4
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Requirement:
Base Level 120
Shadow Chaser classes
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bSPrecovRate,10;

6 bonus

7 bMaxSP,100;

8 autobonus

9 "{

10 bonus

11 bMatkRate,10;

12 bonus

13 bMatk,70;

14 }",1,10000,BF_WEAPON;

15 if

16 (.@r

17 =7)

18 {

19 bonus2

20 bMagicAtkEle,Ele_All,15;

21 if

22 (.@r

23 =9)

24 {

25 bonus2

26 bMagicAddSize,Size_Medium,20;

27 bonus2

28 bMagicAddSize,Size_Large,20;

29 if

30 (.@r

31 =11)

32 {

33 autobonus

34 "{

35 bonus2

36 bMagicAddRace,RC_All,15;

37 }",1,10000,BF_MAGIC;

38 }

39 }

40 }

Equip Script None
Unequip Script None