Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Booster Axe Item ID# 520000 (Boost_Axe)

Item ID 520000 For Sale No
Identifier Boost_Axe Credit Price Not For Sale
Name Booster Axe Type Weapon - One-Handed Axe
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 200 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Blacksmith
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A special Axe prepared for your rapid growth.
_______________________
Indestructible in battle
_______________________
ATK +5%
_______________________
For each Refine Level:
ATK +3
_______________________
For each 15 Base Level:
ATK +3 (Up to Base Level 180)
_______________________
Refine Level +7:
For each Level of Weaponry Research:
ATK +3
_______________________
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
_______________________
When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
Decreases After Skill Delay by 10%.
Decreases Axe Tornado skill cooldown by 1 second.

For each 15 Base Level:
Increases damage of Axe Tornado by 1%.
(Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Axe Tornado by additional 20% for 60 seconds.
_______________________
When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
Decreases Variable Casting Time by 10%.
Decreases After Skill Delay by 15%.

For each 15 Base Level:
Increases damage of Arm Cannon by 1%.
(Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Arm Cannon by additional 20% for 60 seconds.
_______________________
Type: One-Handed Axe
Attack: 200
Weight: 0
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Mechanic
Item Use Script

1 bonus

2 bUnbreakableWeapon;

3 bonus

4 bAtkRate,5;

5 .@r

6 =

7 getrefine();

8 bonus

9 bBaseAtk,.@r*3;

10 bonus

11 bBaseAtk,min(BaseLevel,180)/15*3;

12 if

13 (.@r

14 =7)

15 bonus

16 bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3;

17 if

18 (.@r

19 =9)

20 bonus2

21 bAddSize,Size_All,15;

Equip Script None
Unequip Script None