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Shiver Katar-LT Item ID# 610033 (Shiver_Katar_K_LT)

Item ID 610033 For Sale No
Identifier Shiver_Katar_K_LT Credit Price Not For Sale
Name Shiver Katar-LT Type Weapon - Katar
NPC Buy 0 Weight 140
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 255 Min Equip Level 190
MATK 0 Max Equip Level None
Equip Locations Two-Handed
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Assassin
Equip Gender Both (Male and Female)
Trade restriction None
Description An improved version of Katar that maximized the lethal power said to have been used by a famous assassin in the past.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
For each 2 Refine Levels:
ATK +15
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For each 3 Refine Levels:
Increases Critical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Cross Impact by 20%.
Increases Attack Speed (decreases After Attack Delay by 10%).
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Refine Level +9:
Increases damage of Cross Impact by additional 25%.
Increases Physical Damage against monsters of Demi-Human, Brute and Dragon race by 25%.
_______________________
Refine Level +11:
Critical +15
Decreases Dark Claw skill cooldown by 10 seconds.
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When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2
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Type: Katar
Attack: 255
Weight: 140
Weapon Level: 5
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Requirement:
Base Level 190
Guillotine Cross classes
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bAtkRate,5;

9 if

10 (BaseLevel

11 =210)

12 {

13 bonus

14 bPAtk,1;

15 bonus

16 bPow,2;

17 }

18 if

19 (.@r

20 =7)

21 {

22 bonus

23 bAspdRate,10;

24 bonus2

25 bSkillAtk,"GC_CROSSIMPACT",20;

26 if

27 (.@r

28 =9)

29 {

30 bonus2

31 bAddRace,RC_Brute,25;

32 bonus2

33 bAddRace,RC_Dragon,25;

34 bonus2

35 bAddRace,RC_DemiHuman,25;

36 bonus2

37 bSkillAtk,"GC_CROSSIMPACT",25;

38 if

39 (.@r

40 =11)

41 {

42 bonus

43 bCritical,15;

44 bonus2

45 bSkillCooldown,"GC_DARKCROW",-10000;

46 }

47 }

48 }

49 if

50 (.@g

51 =

52 ENCHANTGRADE_D)

53 {

54 bonus

55 bAtkRate,3;

56 if

57 (.@g

58 =

59 ENCHANTGRADE_C)

60 {

61 bonus

62 bShortAtkRate,15;

63 bonus

64 bPAtk,1;

65 if

66 (.@g

67 =

68 ENCHANTGRADE_B)

69 {

70 bonus

71 bPAtk,2;

72 bonus

73 bPow,3;

74 }

75 }

76 }

77 bonus

78 bBaseAtk,15*(.@r/2);

79 bonus

80 bCritAtkRate,5*(.@r/3);

Equip Script None
Unequip Script None