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Booster Staff Item ID# 640000 (Boost_Staff)

Item ID 640000 For Sale No
Identifier Boost_Staff Credit Price Not For Sale
Name Booster Staff Type Weapon - Two-Handed Staff
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 100 Min Equip Level 100
MATK 200 Max Equip Level None
Equip Locations Two-Handed
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Wizard
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A special staff prepared for your rapid growth.
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Indestructible in battle
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MATK +200
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MATK +2%
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Increases Magical Damage with Fire element by 3%.
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For each Refine Level:
MATK +3
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For each 15 Base Level:
MATK +3 (Up to Base Level 180)
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Refine Level +7:
For each Level of Mystical Amplification:
Increases Magical Damage with Fire element by additional 1%.
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Refine Level +9:
Increases Magical Damage with Ghost, Wind, Water element by 10%.
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When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring:
MATK +20
Increases Magical Damage against enemies of every size by 10%.

For each 15 Base Level:
Increases damage of Crimson Rock by 1%.
(Up to Base Level 180)

When using Mystical Amplification:
Increases damage of Crimson Rock by additional 20% for 60 seconds.
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When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring:
MATK +20
Decreases After Skill Delay by 10%.

For each 15 Base Level:
Increases damage of Soul Expansion by 1%.
(Up to Base Level 180)

When using Mystical Amplification:
Increases damage of Soul Expansion by additional 20% for 60 seconds.
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Type: Two-Handed Staff
Attack: 100
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Warlock
Item Use Script

1 bonus

2 bUnbreakableWeapon;

3 bonus

4 bMatkRate,2;

5 bonus2

6 bMagicAtkEle,Ele_Fire,3;

7 .@r

8 =

9 getrefine();

10 bonus

11 bMatk,.@r*3;

12 bonus

13 bMatk,min(BaseLevel,180)/15*3;

14 if

15 (.@r

16 =7)

17 {

18 bonus2

19 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");

20 }

21 if

22 (.@r

23 =9)

24 {

25 bonus2

26 bMagicAtkEle,Ele_Ghost,10;

27 bonus2

28 bMagicAtkEle,Ele_Wind,10;

29 bonus2

30 bMagicAtkEle,Ele_Water,10;

31 }

Equip Script None
Unequip Script None