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Crimson Strain Booster Staff Item ID# 640009 (CS_B_Staff)

Item ID 640009 For Sale No
Identifier CS_B_Staff Credit Price Not For Sale
Name Crimson Strain Booster Staff Type Weapon - Two-Handed Staff
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable Yes
Attack 150 Min Equip Level 100
MATK 230 Max Equip Level None
Equip Locations Two-Handed
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Wizard
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A Two-Handed Staff designed to help adventurers grow.
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Cannot be refined normally.
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Indestructible in battle
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MATK +230
MATK +2%
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For each Refine Level:
MATK +3
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For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)
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Refine Level +7:
For each Level of Mystical Amplification:
Increases Fire, Magical Damage with Earth and Neutral element by 1%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases damage of Crimson Rock, Earth Strain and Comet by 25%.
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Refine Level +11:
Increases Magical Damage against enemies of every size by 15%.
Increases Fire, Magical Damage with Earth and Neutral element by additional 15%.
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Refine Level +13:
Increases damage of Crimson Rock, Earth Strain and Comet by additional 15%.
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Type: Two-Handed Staff
Attack: 150
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Warlock
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bUnbreakableWeapon;

6 bonus

7 bMatkRate,2;

8 bonus

9 bMatk,(3*.@r)+3*(min(BaseLevel,195)/15);

10 if

11 (.@r

12 =7)

13 {

14 bonus2

15 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER");

16 bonus2

17 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");

18 bonus2

19 bMagicAtkEle,Ele_Neutral,getskilllv("HW_MAGICPOWER");

20 }

21 if

22 (.@r

23 =9)

24 {

25 bonus

26 bVariableCastrate,-10;

27 bonus2

28 bSkillAtk,"WL_EARTHSTRAIN",25;

29 bonus2

30 bSkillAtk,"WL_CRIMSONROCK",25;

31 bonus2

32 bSkillAtk,"WL_COMET",25;

33 }

34 if

35 (.@r

36 =11)

37 {

38 bonus2

39 bMagicAddSize,Size_All,15;

40 bonus2

41 bMagicAtkEle,Ele_Earth,15;

42 bonus2

43 bMagicAtkEle,Ele_Fire,15;

44 bonus2

45 bMagicAtkEle,Ele_Neutral,15;

46 }

47 if

48 (.@r

49 =13)

50 {

51 bonus2

52 bSkillAtk,"WL_EARTHSTRAIN",15;

53 bonus2

54 bSkillAtk,"WL_CRIMSONROCK",15;

55 bonus2

56 bSkillAtk,"WL_COMET",15;

57 }

Equip Script None
Unequip Script None