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Server focused on 3th classes. Based on 17.2 episode with Low Rates for Long Run. Without P2W system. Custom Global Bosses, Custom MVP/PVP Ladders with seasonal bonuses.
| Item ID | 13178 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Krieger_Shotgun1 | Credit Price | Not For Sale | |
| Name | Glorious Shotgun | Type | Weapon - Shotgun | |
| NPC Buy | 0 | Weight | ||
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 9 | Defense | 0 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 110 | Min Equip Level | 80 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Gunslinger / Rebellion | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Description |
A weapon that only a champion of battlefield can wield. _______________________ Increases Physical Damage against enemies of Demi-Human race by 55%. Ignores 20% physical defense of Demi-Human race. Deals Splash Damage. Increases damage of Triple Action by 30%. _______________________ Indestructible in battle _______________________ ***Additional Weapon Refining Level Option*** Refine Level +6: Ignores physical defense of Demi-Human race monster by additional 5%. [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.) _______________________ Refine Level +9: Increases damage of Spread Attack by 2% per Refine Level. Has a chance of stunning while using Spread Attack. _______________________ Type: Shotgun Attack: 110 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 80 Gunslinger |
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| Item Use Script |
1 bonus2 2 bAddRace,RC_DemiHuman,55; 3 bonus2 4 bAddRace,RC_Player_Human,55; 5 bonus2 6 bIgnoreDefRaceRate,RC_DemiHuman,20; 7 bonus2 8 bIgnoreDefRaceRate,RC_Player_Human,20; 9 bonus 10 bSplashRange,1; 11 bonus2 12 bSkillAtk,"GS_TRIPLEACTION",30; 13 bonus 14 bUnbreakableWeapon; 15 .@r 16 = 17 getrefine(); 18 if 19 (.@r 20 5) 21 { 22 bonus2 23 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2); 24 bonus2 25 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2); 26 bonus2 27 bIgnoreDefRaceRate,RC_DemiHuman,5; 28 bonus2 29 bIgnoreDefRaceRate,RC_Player_Human,5; 30 } 31 if 32 (.@r 33 8) 34 { 35 bonus2 36 bSkillAtk,"GS_SPREADATTACK",.@r 37 * 38 2; 39 bonus3 40 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; 41 } |
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| Equip Script | None | |||
| Unequip Script | None | |||