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| Item ID | 13179 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Krieger_Launcher1 | Credit Price | Not For Sale | |
| Name | Glorious Grenade Launcher | Type | Weapon - Grenade Launcher | |
| NPC Buy | 0 | Weight | ||
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 9 | Defense | 0 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 330 | Min Equip Level | 80 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Gunslinger / Rebellion | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Description |
A weapon that only a champion of battlefield can wield. _______________________ Increases Physical Damage against enemies of on Demi-Human race by 35%. Ignores 20% of physical defense of Demi-Human race. Increases damage of Triple Action by 30%. _______________________ ***Additional Weapon Refining Level Option*** Refine Level +6: Ignores physical defense of Demi-Human race by addtiional 5% [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.) _______________________ Refine Level +9: Increases damage of Ground Drift by 2% per Refine Level. During normal attacks and the weapon can awaken, which increases your Attack Speed for 20 seconds (Decreases After Attack Delay by 20%). _______________________ Type: Grenade Launcher Attack: 330 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 80 Gunslinger |
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| Item Use Script |
1 bonus2 2 bAddRace,RC_DemiHuman,35; 3 bonus2 4 bAddRace,RC_Player_Human,35; 5 bonus2 6 bIgnoreDefRaceRate,RC_DemiHuman,20; 7 bonus2 8 bIgnoreDefRaceRate,RC_Player_Human,20; 9 bonus2 10 bSkillAtk,"GS_TRIPLEACTION",30; 11 bonus 12 bUnbreakableWeapon; 13 .@r 14 = 15 getrefine(); 16 if 17 (.@r 18 5) 19 { 20 bonus2 21 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2); 22 bonus2 23 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2); 24 bonus2 25 bIgnoreDefRaceRate,RC_DemiHuman,5; 26 bonus2 27 bIgnoreDefRaceRate,RC_Player_Human,5; 28 } 29 if 30 (.@r 31 8) 32 { 33 bonus2 34 bSkillAtk,"GS_GROUNDDRIFT",.@r 35 * 36 2; 37 bonus3 38 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; 39 autobonus 40 "{ 41 bonus 42 bAspdRate,20; 43 }",200,20000,BF_WEAPON,"{ 44 specialeffect2 45 EF_POTION_BERSERK; 46 }"; 47 } |
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| Equip Script | None | |||
| Unequip Script | None | |||