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Glorious Shuriken Item ID# 13307 (Krieger_Huuma_Shuriken1)

Item ID 13307 For Sale No
Identifier Krieger_Huuma_Shuriken1 Credit Price Not For Sale
Name Glorious Shuriken Type Weapon - Fuuma Shuriken
NPC Buy 20 Weight
NPC Sell 10 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable Yes
Attack 55 Min Equip Level 80
MATK 90 Max Equip Level None
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Ninja / Kagerou / Oboro
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A weapon that only a champion of battlefield can wield.
_______________________
Increases Physical Damage to Demi-Human race by 95%.
Ignores physical defense from Demi-Human race by 20%.
MATK +90
Increases damage by 100% of [Throw Huuma Shuriken] and [Killing Strike] for 10 seconds. when attacking and synchronizing the weapon by 5%
Indestructible in battle
***Additional Weapon Refining Level Option***
+6 Refining
Ignores Defense of Demi-Human race monster +5%
[Slaughter] Lv 2(Damage bonus of Destruction increases up to the Refine Level 14.)
+9 Refining
When using [Killing Strike], auto-spell Level 10 Heal.
When using [Throw Huuma Shuriken], has a chance of inflicting consistent
_______________________
Type: Huuma Shuriken
Attack: 55
Weight: 0
Weapon Level: 4
_______________________
Requirement:
Base Level 80
Ninja
Item Use Script

1 bonus2

2 bAddRace,RC_DemiHuman,95;

3 bonus2

4 bAddRace,RC_Player_Human,95;

5 bonus2

6 bIgnoreDefRaceRate,RC_DemiHuman,20;

7 bonus2

8 bIgnoreDefRaceRate,RC_Player_Human,20;

9 autobonus

10 "{

11 bonus2

12 bSkillAtk,\"NJ_HUUMA\",100;

13 bonus2

14 bSkillAtk,\"NJ_ISSEN\",100;

15 }",50,10000;

16 bonus

17 bUnbreakableWeapon;

18 .@r

19 =

20 getrefine();

21 if

22 (.@r

23 5)

24 {

25 bonus2

26 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2);

27 bonus2

28 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2);

29 bonus2

30 bIgnoreDefRaceRate,RC_DemiHuman,5;

31 bonus2

32 bIgnoreDefRaceRate,RC_Player_Human,5;

33 }

34 if

35 (.@r

36 8)

37 {

38 bonus5

39 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1;

40 bonus4

41 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200;

42 }

Equip Script None
Unequip Script None