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Server focused on 3th classes. Based on 17.2 episode with Low Rates for Long Run. Without P2W system. Custom Global Bosses, Custom MVP/PVP Ladders with seasonal bonuses.
| Item ID | 13347 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | R_Huuma_Shuriken | Credit Price | Not For Sale | |
| Name | Royal Huuma Shuriken | Type | Weapon - Fuuma Shuriken | |
| NPC Buy | 0 | Weight | 150 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 240 | Min Equip Level | 170 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Ninja / Kagerou / Oboro | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
These Huuma Shurikens were smuggled in Glastheim Castle. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez. _______________________ Indestructible in battle _______________________ Increases Ranged Physical Damage by 15%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Cross Slash by 20%. _______________________ Refine Level +11: Decreases Cross Slash skill cooldown by 2 second. Increases Physical Damage against enemies of Undead and Angel race by 20%. _______________________ When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30 Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds. _______________________ Total Refine Level of entire set at least +30: Increases Physical Damage against enemies of Holy and Undead elemental by 20%. _______________________ Type: Huuma Shuriken Attack: 240 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Ninja classes |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bLongAtkRate,15; 6 bonus 7 bUnbreakableWeapon; 8 bonus 9 bBaseAtk,4*.@r; 10 if 11 (.@r 12 =9) 13 { 14 bonus2 15 bSkillAtk,"KO_JYUMONJIKIRI",20; 16 } 17 if 18 (.@r 19 =11) 20 { 21 bonus2 22 bAddRace,RC_Undead,20; 23 bonus2 24 bAddRace,RC_Angel,20; 25 bonus2 26 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; 27 } |
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| Equip Script | None | |||
| Unequip Script | None | |||