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Glorious Flamberge Item ID# 13416 (Krieger_Onehand_Sword1)

Item ID 13416 For Sale No
Identifier Krieger_Onehand_Sword1 Credit Price Not For Sale
Name Glorious Flamberge Type Weapon - One-Handed Sword
NPC Buy 20 Weight
NPC Sell 10 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable Yes
Attack 130 Min Equip Level 80
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Novice / Super novice / Swordman / Merchant / Thief / Knight / Blacksmith / Assassin / Crusader / Rogue / Alchemist
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A weapon that only a champion of battlefield can wield.
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Increases Physical Damage against enemies of Demi-Human race by 75%.
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Ignores physical defense of Demi-Human race by 20%.
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Refine Level +6:
Ignores physical defense of Demi-Human race by 5%.
Enables Level 1 Slaughter (Damage bonus of Slaughter increases up to the Refine Level 14.)
Refine Level +7 :
Increases Attack Speed (decreases After Attack Delay by 10%)
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Refine Level +9 :
Random chance to auto-cast Level 2 Critical Wound when using Bash skill.
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Type: One-Handed Sword
Attack: 130
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 80
Novice, Swordsman, Merchant and Thief classes
Item Use Script

1 bonus2

2 bAddRace,RC_DemiHuman,75;

3 bonus2

4 bAddRace,RC_Player_Human,75;

5 bonus2

6 bIgnoreDefRaceRate,RC_DemiHuman,20;

7 bonus2

8 bIgnoreDefRaceRate,RC_Player_Human,20;

9 bonus

10 bUnbreakableWeapon;

11 .@r

12 =

13 getrefine();

14 if

15 (.@r

16 5)

17 {

18 bonus2

19 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);

20 bonus2

21 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);

22 bonus2

23 bIgnoreDefRaceRate,RC_DemiHuman,5;

24 bonus2

25 bIgnoreDefRaceRate,RC_Player_Human,5;

26 }

27 if

28 (.@r

29 6)

30 bonus

31 bAspdRate,5;

32 if

33 (.@r

34 8)

35 {

36 bonus

37 bAspdRate,5;

38 bonus4

39 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200;

40 }

Equip Script None
Unequip Script None