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Save the King Item ID# 13465 (Save_The_King)

Item ID 13465 For Sale No
Identifier Save_The_King Credit Price Not For Sale
Name Save the King Type Weapon - One-Handed Sword
NPC Buy 20 Weight 60
NPC Sell 10 Weapon Level 4
Range 1 Defense 0
Slots 3 Refineable Yes
Attack 170 Min Equip Level 100
MATK 130 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Crusader
Equip Gender Both (Male and Female)
Trade restriction None
Description Only guardians of the king were allowed to wield this sword.
_______________________
MATK +130
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If skill Riding is not learned:
Nullifies damage penalty resulted from monster's size.
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For each Level of Spear Quicken:
FLEE +2
Critical +3
Increases Attack Speed (decreases After Attack Delay by 3%).
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For each Refine Level:
Increases damage of Grand Cross, Holy Cross and Bash by 20%.
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Refine Level +6:
Increases Healing skills effectiveness by 40%.
Increases recovery amount gained from Healing skills and items by 15%.
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Refine Level +8:
Increases Healing skills effectiveness by 40%.
Increases recovery amount gained from Healing skills and items by 15%.
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When equipped with King's Guard:
For each Refine Level of King's Guard:
Increases damage of Grand Cross, Holy Cross and Bash by 20%.
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Type: One-Handed Sword
Attack: 170
Weight: 60
Element: Holy
Weapon Level: 4
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Requirement:
Base Level 100
Royal Guard
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bAtkEle,Ele_Ghost;

6 if

7 (getskilllv("KN_RIDING")

8 1)

9 {

10 bonus

11 bNoSizeFix;

12 bonus

13 bFlee,2*getskilllv("CR_SPEARQUICKEN");

14 bonus

15 bCritical,3*getskilllv("CR_SPEARQUICKEN");

16 bonus

17 bAspdRate,3*getskilllv("CR_SPEARQUICKEN");

18 bonus2

19 bSkillAtk,"CR_GRANDCROSS",20*.@r;

20 bonus2

21 bSkillAtk,"SM_BASH",20*.@r;

22 bonus2

23 bSkillAtk,"CR_HOLYCROSS",20*.@r;

24 if

25 (.@r

26 =6)

27 {

28 bonus

29 bHealPower,40;

30 bonus

31 bHealPower2,15;

32 bonus

33 bAddItemHealRate,15;

34 if

35 (.@r

36 =8)

37 {

38 bonus

39 bHealPower,40;

40 bonus

41 bHealPower2,15;

42 bonus

43 bAddItemHealRate,15;

44 }

45 }

46 }

Equip Script None
Unequip Script None