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Illusion Immaterial Sword Item ID# 13469 (Immaterial_Sword_IL)

Item ID 13469 For Sale No
Identifier Immaterial_Sword_IL Credit Price Not For Sale
Name Illusion Immaterial Sword Type Weapon - One-Handed Sword
NPC Buy 0 Weight 90
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 180 Min Equip Level 120
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Swordman / Merchant / Thief / Knight / Blacksmith / Assassin / Crusader / Rogue / Alchemist
Equip Gender Both (Male and Female)
Trade restriction None
Description A sword with an intangible blade that appears to be formless.
Attack and collapse the subject's mind.
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Indestructible in battle
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Dealing physical damage drain 1 SP.
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Dealing physical damage has a 8% chance to drain 30% SP from enemy.
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For each Refine Level:
Increases the chance to drain the SP of enemies by 2%.
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Refine Level +7:
Increases SP drain from enemy by 20%.
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When equipped with Illusion Cape of Ancient Lord:
MATK +100
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Refine Level of Illusion Immaterial Sword and Illusion Cape of Ancient Lord each is +7 or higher:
MATK +50
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Total Refine Level of entire set at least +18:
When dealing physical and specific attacks, chance to auto cast bolt magic.
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Total Refine Level of entire set at least +22:
When dealing physical attacks, a chance to increase Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive for 10 seconds by 30%.
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Type: One-Handed Sword
Attack: 180
Weight: 90
Element: Ghost
Weapon Level: 4
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Requirement:
Base Level 120
Swordsman classes, Thief classes, Merchant classes
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bSPDrainValue,-1;

6 bonus

7 bUnbreakableWeapon;

8 if

9 (.@r

10 =

11 12)

12 {

13 .@val

14 =

15 20;

16 }

17 bonus2

18 bSPVanishRate,(80+(20*.@r)),(30+.@val);

19 bonus

20 bAtkEle,Ele_Ghost;

Equip Script None
Unequip Script None