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| Item ID | 19409 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Black_Feather | Credit Price | Not For Sale | |
| Name | Black Feather Hat | Type | Armor | |
| NPC Buy | 20 | Weight | 100 | |
| NPC Sell | 10 | Weapon Level | 0 | |
| Range | 0 | Defense | 18 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Upper Headgear | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A winged hat that is said to have been used by an executive of a certain organization. Get high performance with top secret missions. _______________________ DEX +10 MDEF +15 _______________________ Restores 50 SP when defeating enemies with physical or magical attacks. _______________________ Increases damage of Feint Bomb by 10%. _______________________ When Invisibility is mastered: Increases Physical Damage against enemies of Boss class by 50%. _______________________ When Maelstrom is Level 3: Enables use of Level 7 Flying Kick. _______________________ When Reproduce is Level 10: Decreases SP Consumption of Reproduce by 30%. _______________________ Refine Level +7: HIT +30 Increases damage of Feint Bomb by additional 15%. _______________________ Refine Level +9: HIT +20 Increases damage of Feint Bomb by additional 25%. _______________________ Refine Level +10: Bypass 100% of hard defense of Normal, Boss and Demi-Human race when performing a physical attacks. _______________________ Type: Headgear Defense: 18 Position: Upper Weight: 100 Armor Level: 1 _______________________ Requirement: Base Level 100 |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bSPGainValue,50; 6 bonus 7 bLongSPGainValue,50; 8 bonus 9 bMagicSPGainValue,50; 10 bonus 11 bMdef,15; 12 bonus 13 bDex,10; 14 bonus2 15 bSkillAtk,"SC_FEINTBOMB",10; 16 if 17 (getskilllv("SC_INVISIBILITY") 18 = 19 5) 20 bonus2 21 bAddClass,Class_Boss,50; 22 if 23 (getskilllv("SC_MAELSTROM") 24 = 25 3) 26 skill 27 "TK_JUMPKICK",7; 28 if 29 (getskilllv("SC_REPRODUCE") 30 = 31 10) 32 bonus 33 bUseSPrate,-30; 34 if 35 (.@r 36 =7) 37 { 38 bonus2 39 bSkillAtk,"SC_FEINTBOMB",15; 40 bonus 41 bHit,30; 42 } 43 if 44 (.@r 45 =9) 46 { 47 bonus2 48 bSkillAtk,"SC_FEINTBOMB",25; 49 bonus 50 bHit,20; 51 } 52 if 53 (.@r 54 =10) 55 bonus 56 bIgnoreDefRace,RC_All; |
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| Equip Script | None | |||
| Unequip Script | None | |||