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Heavenly Order Item ID# 19451 (Heavenly_Order)

Item ID 19451 For Sale No
Identifier Heavenly_Order Credit Price Not For Sale
Name Heavenly Order Type Armor
NPC Buy 20 Weight
NPC Sell 10 Weapon Level 0
Range 0 Defense 0
Slots 0 Refineable No
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Middle Headgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description Earrings with the power of heaven.
It is said that, you will receive the power to judge those who disturb the order.
_______________________
Enables the use of Identify.
_______________________
For each 18 base STR:
HIT +2
MaxHP +2%
_______________________
For each 18 base AGI:
FLEE +2
Decreases After Skill Delay by 2.
_______________________
For each 18 base VIT:
MDEF +2
Decreases Variable Casting Time by 2%.
_______________________
For each 18 base INT:
MaxSP +2%
Decreases SP Consumption by 2%.
_______________________
For each 18 base DEX:
Critical +2
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
For each 18 base LUK:
ATK +15
MATK +15
DEF +20
_______________________
When equipped with any kind of Abyss weapon:
Decreases damage taken from Players by 3%.
Increases Damage against monsters of all elements by 15%.
_______________________
Type: Headgear
Defense: 0
Position: Middle
Weight: 0
Refineable: No
_______________________
Requirement:
Base Level 100
Item Use Script

1 skill

2 "MC_IDENTIFY",1;

3 .@a

4 =

5 readparam(bStr);

6 .@b

7 =

8 readparam(bAgi);

9 .@c

10 =

11 readparam(bVit);

12 .@d

13 =

14 readparam(bInt);

15 .@e

16 =

17 readparam(bDex);

18 .@f

19 =

20 readparam(bLuk);

21 bonus

22 bHit,2*(.@a/18);

23 bonus

24 bMaxHPrate,2*(.@a/18);

25 bonus

26 bFlee,2*(.@b/18);

27 bonus

28 bDelayrate,-2*(.@b/18);

29 bonus

30 bMdef,2*(.@c/18);

31 bonus

32 bVariableCastrate,-2*(.@c/18);

33 bonus

34 bMaxSPrate,2*(.@d/18);

35 bonus

36 bUseSPrate,-2*(.@d/18);

37 bonus

38 bCritical,2*(.@e/18);

39 bonus

40 bAspdRate,2*(.@e/18);

41 bonus

42 bBaseAtk,15*(.@f/18);

43 bonus

44 bMatk,15*(.@f/18);

45 bonus

46 bDef,20*(.@f/18);

Equip Script None
Unequip Script None