Please rotate your device to Portrait for the best experience.
Every account created pushes the meter forward.
| Item ID | 2036 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Mirage_Staff | Credit Price | Not For Sale | |
| Name | Mirage Staff | Type | Weapon - Two-Handed Staff | |
| NPC Buy | 0 | Weight | 240 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 5 | Defense | 0 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 120 | Min Equip Level | 150 | |
| MATK | 270 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Super novice / Priest / Wizard / Monk / Sage / Soul Linker | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A Diva Staff that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performance. _______________________ Attack Range: 5 cells _______________________ MATK +270 _______________________ For each Refine Level: Increases Healing skills effectiveness by 2%. _______________________ Refine Level +7: MATK +4%. _______________________ Refine Level +9: MATK +4%. _______________________ When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of inflicted damage as SP. _______________________ Type: Two-Handed Staff Attack: 120 Weight: 240 Weapon Level: 4 _______________________ Requirement: Base Level 150 Super Novice, 3rd Magician and 3rd Acolyte classes |
|||
| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bHealPower,2*.@r; 6 if 7 (.@r 8 =7) 9 bonus 10 bMatkRate,4; 11 if 12 (.@r 13 =9) 14 bonus 15 bMatkRate,4; |
|||
| Equip Script | None | |||
| Unequip Script | None | |||