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| Item ID | 2051 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Survival_Staff_IL | Credit Price | Not For Sale | |
| Name | Illusion Survivor's Staff | Type | Weapon - Two-Handed Staff | |
| NPC Buy | 0 | Weight | 120 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 100 | Min Equip Level | 120 | |
| MATK | 240 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Mage / Acolyte / Priest / Wizard / Monk / Sage / Soul Linker | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A staff made for survival purposes. _______________________ DEX +2 INT +2 MATK +240 MaxHP +600 _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +7: Increases Magical Damage against monsters of Small and Medium size by 15%. _______________________ Refine Level +9: Decreases Physical and Magical Damage taken from Small and Medium size by 15%. _______________________ Refine Level +11: Decreases Physical and Magical Damage taken from Fire, Wind, Water and Earth elemental by 15%. _______________________ When equipped with Illusion Manteau of Survival: ATK +50 _______________________ Refine Level of Illusion Staff of Survival and Illusion Manteau of Survival each is +7 or higher: Increases Magical Damage with Fire, Wind, Water and Earth element by 10%. _______________________ Total Refine Level of entire set at least +18: Increases Magical Damage against monsters of Fire, Wind, Water and Earth elemental by 15%. _______________________ Total Refine Level of entire set at least +22: Decreases After Skill Delay by 15%. _______________________ Indestructible in battle _______________________ Type: Two-Handed Staff Attack: 100 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 120 Magician, Acolyte and Soul Linker classes |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bDex,2; 6 bonus 7 bInt,2; 8 bonus 9 bMaxHP,600; 10 bonus 11 bUnbreakableWeapon; 12 bonus 13 bMatkRate,(.@r/2); 14 if 15 (.@r 16 = 17 7) 18 { 19 bonus2 20 bMagicAddSize,Size_Small,15; 21 bonus2 22 bMagicAddSize,Size_Medium,15; 23 if 24 (.@r 25 = 26 9) 27 { 28 bonus2 29 bSubSize,Size_Small,15; 30 bonus2 31 bSubSize,Size_Medium,15; 32 if 33 (.@r 34 = 35 11) 36 { 37 bonus2 38 bSubEle,Ele_Water,15; 39 bonus2 40 bSubEle,Ele_Wind,15; 41 bonus2 42 bSubEle,Ele_Earth,15; 43 bonus2 44 bSubEle,Ele_Fire,15; 45 } 46 } 47 } |
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| Equip Script | None | |||
| Unequip Script | None | |||