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Sniping Veil Item ID# 20857 (VeilCoyote)

Item ID 20857 For Sale No
Identifier VeilCoyote Credit Price Not For Sale
Name Sniping Veil Type Armor
NPC Buy 20 Weight 30
NPC Sell 10 Weapon Level 0
Range 0 Defense 18
Slots 1 Refineable Yes
Attack 0 Min Equip Level 130
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs Rebellion
Equip Gender Both (Male and Female)
Trade restriction None
Description A veil worn by snipers to hide.
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MDEF +10
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Increases Attack Speed (decreases After Attack Delay by 10%).
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MaxHP +15%
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Increases Ranged Physical Damage by 10%.
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Decreases damage taken from ranged physical attacks by 20%.
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When Level 5 Anti-Material Blast is learned:
Decreases Anti-Material Blast skill cooldown by 2 seconds.
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When Level 5 Hammer of God is learned:
Decreases Hammer of God skill cooldown by 10 seconds.
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When Level 5 Mass Spiral is learned:
Decreases Variable Casting Time of Mass Spiral by 2 seconds.
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Refine Level +7:
MaxHP +5%
Increases Ranged Physical Damage by additional 3%.
Decreases damage taken from ranged physical attacks by additional 15%.

For each 3 Base Level:
Increases damage of Mass Spiral by 1%.

For each 4 Base Level:
Increases damage of Anti-Material Blast by 3%.

For each 5 Base Level:
Increases damage of Hammer of God by 6%.
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Refine Level +9:
MaxHP +5%
Increases Ranged Physical Damage by additional 3%.
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When equipped with Rectangular Large Sleeve:
Increases damage taken from ranged physical attacks by 35%.
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When equipped with Horn Card:
Increases damage taken from ranged physical attacks by 35%.
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Type: Garment
Defense: 18
Weight: 30
Armor Level: 1
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Requirement:
Base Level 130
Rebellion
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bMdef,10;

6 bonus

7 bAspdRate,10;

8 bonus

9 bMaxHPrate,15;

10 bonus

11 bLongAtkRate,10;

12 bonus

13 bLongAtkDef,20;

14 if

15 (getskilllv("RL_AM_BLAST")

16 =

17 5)

18 bonus2

19 bSkillCooldown,"RL_AM_BLAST",-2000;

20 if

21 (getskilllv("RL_HAMMER_OF_GOD")

22 =

23 5)

24 bonus2

25 bSkillCooldown,"RL_HAMMER_OF_GOD",-10000;

26 if

27 (getskilllv("RL_MASS_SPIRAL")

28 =

29 5)

30 bonus2

31 bSkillCooldown,"RL_MASS_SPIRAL",-2000;

32 if

33 (.@r

34 =7)

35 {

36 bonus

37 bMaxHPrate,5;

38 bonus

39 bLongAtkRate,3;

40 bonus

41 bLongAtkDef,15;

42 bonus2

43 bSkillAtk,"RL_MASS_SPIRAL",BaseLevel/3;

44 bonus2

45 bSkillAtk,"RL_AM_BLAST",3*(BaseLevel/4);

46 bonus2

47 bSkillAtk,"RL_HAMMER_OF_GOD",6*(BaseLevel/5);

48 }

49 if

50 (.@r

51 =9)

52 {

53 bonus

54 bMaxSPrate,5;

55 bonus

56 bLongAtkRate,3;

57 }

Equip Script None
Unequip Script None