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Prism Rangers Scarf Item ID# 20931 (Rainbow_Scarf_Jp)

Item ID 20931 For Sale No
Identifier Rainbow_Scarf_Jp Credit Price Not For Sale
Name Prism Rangers Scarf Type Armor
NPC Buy 20 Weight 30
NPC Sell 10 Weapon Level 0
Range 0 Defense 12
Slots 0 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description A beautiful scarf with an iridescent glow.
Feel the power of the four major elements.
_______________________
MaxHP +2%
MaxSP +2%
_______________________
Decreases damage taken from Demi-Human race by 5%.
_______________________
Increases Ranged Physical Damage by 2%.
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When Warg Rider is Level 3:
Decreases cooldown of Unlimit by 180 seconds.
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When Camouflage is Level 5:
Decreases After Skill Delay by of all skills by 10%.
Decreases Arrow Storm skill cooldown by 0.2 seconds.
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For each Level of Aimed Bolt:
Increases Ranged Physical Damage by additional 2%.
Increases damage of Arrow Storm by 1%.
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When Prism Rangers Scarf is unequipped
Unlimit effect is canceled.
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Refine Level +5:
MaxHP, MaxSP +3%
Increases Ranged Physical Damage by additional 3%.
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Refine Level +7:
MaxHP, MaxSP +5%
Increases Ranged Physical Damage by additional 5%.
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When equipped with Fire Arrow:
Decreases damage taken from Fire elemental attacks by 75%.
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When equipped with Crystal Arrow:
Decreases damage taken from Water elemental attacks by 75%.
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When equipped with Arrow of Wind:
Decreases damage taken from Wind elemental attacks by 75%.
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When equipped with Stone Arrow:
Decreases damage taken from Earth elemental attacks by 75%.
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Type: Garment
Defense: 12
Weight: 30
Armor Level: 1
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Requirement:
Base Level 100
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus2

5 bSubRace,RC_DemiHuman,5;

6 bonus2

7 bSubRace,RC_Player_Human,5;

8 if

9 (.@r

10 =

11 7)

12 {

13 .@val

14 =

15 10;

16 }

17 else

18 if

19 (.@r

20 =

21 5)

22 {

23 .@val

24 =

25 5;

26 }

27 else

28 {

29 .@val

30 =

31 2;

32 }

33 bonus

34 bMaxHPrate,.@val;

35 bonus

36 bMaxSPrate,.@val;

37 bonus

38 bLongAtkRate,.@val+2*getskilllv("RA_AIMEDBOLT");

39 if

40 (getskilllv("RA_WUGRIDER")

41 ==

42 3)

43 {

44 bonus2

45 bSkillCooldown,"RA_UNLIMIT",-180000;

46 }

47 if

48 (getskilllv("RA_CAMOUFLAGE")

49 ==

50 5)

51 {

52 bonus

53 bDelayrate,-10;

54 }

55 bonus2

56 bSkillCooldown,"RA_ARROWSTORM",-200;

57 bonus2

58 bSkillAtk,"RA_ARROWSTORM",getskilllv("RA_AIMEDBOLT");

Equip Script None
Unequip Script

1 sc_end

2 SC_UNLIMIT;