Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Guardian Booster Item ID# 22074 (Upgrade_Part_Booster_J)

Item ID 22074 For Sale No
Identifier Upgrade_Part_Booster_J Credit Price Not For Sale
Name Guardian Booster Type Armor
NPC Buy 20 Weight 100
NPC Sell 10 Weapon Level 0
Range 0 Defense 23
Slots 0 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Footgear
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Blacksmith
Equip Gender Both (Male and Female)
Trade restriction None
Description Leg parts made to strengthen the defense ability and maximize the performance as a guardian unit.
_______________________
HIT +10
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
For each Refine Level equal or above +8:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
When equipped with Guardian Engine, Guardian Boots and Guardian Barrel:
Decreases Variable Casting Time of Vulcan Arm and Boost Knuckle by 100%.
Prevents Frozen status.

Refine Level of Guardian Unit, Guardian Engine and Guardian Booster is +7 or higher:
Decreases damage taken from Holy elemental attacks by 10%.
Increases damage of Vulcan Arm and Boost Knuckle by additional 50%.
When Pile Bunker is used:
Auto-casts Level 5 Dispell on the enemy.
Increases Pile Punker skill cooldown by 3 seconds.
_______________________
When equipped with Guardian Processor:
Decreases damage taken from Demi-Human enemies by additional 3%.

Refine Level of Guardian Boots is +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from Demi-Human enemies by additional 1%.

Refine Level of Guardian Boots is +9:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Decreases damage taken from Demi-Human enemies by additional 1%.
_______________________
Type: Shoes
Defense: 23
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 100
Mechanic
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bHit,10;

6 bonus

7 bAspdRate,5

8 +

9 (.@r

10 8

11 ?

12 0

13 :

14 .@r);

Equip Script None
Unequip Script None