Please rotate your device to Portrait for the best experience.
Every account created pushes the meter forward.
| Item ID | 26172 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | R_Foxtail_rod | Credit Price | Not For Sale | |
| Name | Royal Foxtail | Type | Weapon - Staff | |
| NPC Buy | 0 | Weight | 120 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 275 | Min Equip Level | 170 | |
| MATK | 350 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Summoner | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A mysterious foxtail found in the Glastheim Castle. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez. _______________________ Indestructible in battle _______________________ MATK +350 MATK +5% _______________________ For each Refine Level: ATK +4 MATK +4 _______________________ Refine Level +9: Increases damage of Catnip Meteor and Picky Peck by 20%. Decreases After Skill Delay by 12%. _______________________ Refine Level +11: Increases Physical Damage against enemies of Undead and Angel race by 20%. _______________________ When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30, MATK +30 Physical attacks have a chance to increase Ranged Physical Damage by additional 10% for 10 seconds. Magical attacks have a chance to increase MATK by additional 10% for 10 seconds. _______________________ Total Refine Level of entire set at least +30: Increases Damage against Holy and Undead elemental by 20%. _______________________ Type: Staff Attack: 275 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Summoner (Doram) |
|||
| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bMatkRate,5; 6 bonus 7 bUnbreakableWeapon; 8 bonus 9 bMatk,4*.@r; 10 bonus 11 bBaseAtk,4*.@r; 12 if 13 (.@r 14 =9) 15 { 16 bonus2 17 bSkillAtk,"SU_CN_METEOR",20; 18 bonus2 19 bSkillAtk,"SU_PICKYPECK",20; 20 } 21 if 22 (.@r 23 =11) 24 { 25 bonus2 26 bAddRace,RC_Undead,20; 27 bonus2 28 bAddRace,RC_Angel,20; 29 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||