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Illusion Gate Keeper DD Item ID# 28244 (Gate_KeeperDD_IL)

Item ID 28244 For Sale No
Identifier Gate_KeeperDD_IL Credit Price Not For Sale
Name Illusion Gate Keeper DD Type Weapon - Shotgun
NPC Buy 0 Weight 130
NPC Sell 0 Weapon Level 4
Range 9 Defense 0
Slots 2 Refineable Yes
Attack 240 Min Equip Level 120
MATK 0 Max Equip Level None
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Gunslinger / Rebellion
Equip Gender Both (Male and Female)
Trade restriction None
Description The original Gatekeeper's barrel is made of Oridecon.
Considerable durability and reliability is enough to bounce the flying bullets.
_______________________
Deals Splash Damage.
_______________________
DEX +1
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For each 2 Refine Levels:
Increases Ranged Physical Damage by 5%.
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
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Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
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Refine Level +11:
When dealing long Ranged Physical Damage, has a chance to auto-cast Spread Attack Level 6.
(If user has higher Level, that Level will be auto-cast instead).
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When equipped with
Illusion Hot-blooed Headband:
ATK +10%
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Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher:
ASPD +2
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Total Refine Level of entire set at least +18:
Increases Ranged Physical Damage by additional 10%.
_______________________
Total Refine Level of entire set at least +22:
Increases damage of Spread Attack damage by 30%.
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Type: Shotgun
Attack: 240
Weight: 130
Weapon Level: 4
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Requirement:
Base Level 120
Rebellion
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bDex,1;

6 bonus

7 bSplashRange,1;

8 .@val

9 =

10 5*(.@r/2);

11 if

12 (.@r

13 =

14 7)

15 {

16 bonus

17 bAspdRate,15;

18 if

19 (.@r

20 =

21 9)

22 {

23 .@val

24 +=

25 5;

26 if

27 (.@r

28 =

29 11)

30 {

31 bonus5

32 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1;

33 }

34 }

35 }

36 bonus

37 bLongAtkRate,.@val;

Equip Script None
Unequip Script None