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| Item ID | 28254 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Butcher_IL | Credit Price | Not For Sale | |
| Name | Illusion Butcher | Type | Weapon - Gatling Gun | |
| NPC Buy | 20 | Weight | 250 | |
| NPC Sell | 10 | Weapon Level | 4 | |
| Range | 9 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 210 | Min Equip Level | 120 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Gunslinger / Rebellion | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
Rotating motorized firearm. Its power was so great that it was named \"The Slayer\". _______________________ For each 15 base STR: Increases Ranged Physical Damage by 2%. _______________________ For each Refine Level: ATK +10 _______________________ Refine Level +7: Increases damage of Fire Rain by 20%. _______________________ Refine Level +9: Increases damage of Round Trip by 15%. _______________________ Refine Level +11: Increases Physical Damage against enemies of Animal and Angel by 30%. _______________________ When equipped with Illusion Boots: ATK +10% _______________________ Refine Level of Illusion Boots and Illusion Butcher is +7 or higher: Increases Ranged Physical Damage by additional 5%. _______________________ Total Refine Level of entire set at least +18: Increases damage of Fire Rain by 20%, Decreases Fire Rain skill cooldown by 2 seconds. _______________________ Total Refine Level of entire set at least +22: Using Round Trip has a chance to increase ATK by 50 and Increases Physical Damage against enemies of Brute and Demon race by 50% for 10 seconds. _______________________ Type: Gatling Gun Attack: 210 Weight: 250 Weapon Level: 4 _______________________ Requirement: Base Level 120 Gunslinger classes |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bLongAtkRate,2*(readparam(bStr)/15); 6 bonus 7 bBaseAtk,10*.@r; 8 if 9 (.@r 10 = 11 7) 12 { 13 bonus2 14 bSkillAtk,"RL_FIRE_RAIN",20; 15 if 16 (.@r 17 = 18 9) 19 { 20 bonus2 21 bSkillAtk,"RL_R_TRIP",15; 22 if 23 (.@r 24 = 25 11) 26 { 27 bonus2 28 bAddRace,RC_Brute,30; 29 bonus2 30 bAddRace,RC_Demon,30; 31 } 32 } 33 } |
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| Equip Script | None | |||
| Unequip Script | None | |||