Please rotate your device to Portrait for the best experience.
Every account created pushes the meter forward.
| Item ID | 28785 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Time_Gap_ABC_Dagger | Credit Price | Not For Sale | |
| Name | Time Gap Abyss Dagger | Type | Weapon - Dagger | |
| NPC Buy | 0 | Weight | 200 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 150 | Min Equip Level | 250 | |
| MATK | 230 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Rogue | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A dagger imbued with the abyssal magic flowing from the gap of time. _______________________ MATK +230, MATK +3%. _______________________ Increases damage of Abyss Flame by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Abyss Flame by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Neutral and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7. _______________________ Refine Level +11: Increases damage of Abyss Flame by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Abyss Chaser): Increases damage of Abyss Square by 25%. Increases Magical Damage against enemies of every size by 15%. If the Weapon and Headgear's Grade are A or higher: MATK +7% Increases damage of Abyss Flame by additional 15%. Increases Magical Damage against enemies of every element by additional 15%. _______________________ [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Abyss Flame +15%. [Grade B]: Magical Damage with Neutral and Fire element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. _______________________ Type: Dagger Attack: 150 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Abyss Chaser |
|||
| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bMatkRate,3+(.@r/2); 9 bonus 10 bMatk,25*(.@r/2); 11 bonus2 12 bSkillAtk,"ABC_ABYSS_FLAME",15; 13 bonus2 14 bSkillAtk,"ABC_ABYSS_FLAME_ATK",15; 15 bonus2 16 bSkillAtk,"ABC_ABYSS_SQUARE",5*(.@r/3); 17 if 18 (.@r 19 =7) 20 { 21 bonus2 22 bMagicAtkEle,Ele_Fire,25; 23 bonus2 24 bMagicAtkEle,Ele_Neutral,25; 25 if 26 (.@r 27 =9) 28 { 29 bonus 30 bVariableCastrate,-10; 31 bonus 32 bSMatk,7; 33 if 34 (.@r 35 =11) 36 { 37 bonus2 38 bSkillAtk,"ABC_ABYSS_FLAME",15; 39 bonus2 40 bSkillAtk,"ABC_ABYSS_FLAME_ATK",15; 41 } 42 } 43 } 44 if 45 (.@g 46 =ENCHANTGRADE_D) 47 { 48 bonus 49 bSMatk,5; 50 if 51 (.@g 52 =ENCHANTGRADE_C) 53 { 54 bonus2 55 bSkillAtk,"ABC_ABYSS_FLAME",15; 56 bonus2 57 bSkillAtk,"ABC_ABYSS_FLAME_ATK",15; 58 if 59 (.@g 60 =ENCHANTGRADE_B) 61 { 62 bonus2 63 bMagicAtkEle,Ele_Fire,10; 64 bonus2 65 bMagicAtkEle,Ele_Neutral,10; 66 if 67 (.@g 68 =ENCHANTGRADE_A) 69 { 70 bonus 71 bSMatk,3*(.@r/2); 72 } 73 } 74 } 75 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||