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| Item ID | 32111 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | R_Cello | Credit Price | Not For Sale | |
| Name | Royal Chello | Type | Weapon - Musical Instrument | |
| NPC Buy | 0 | Weight | 100 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 90 | Min Equip Level | 170 | |
| MATK | 180 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Bard / Dancer | |||
| Equip Gender | Male | |||
| Trade restriction | None | |||
| Description |
A musical instrument used by the Glastheim Military Band. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez. _______________________ Indestructible in battle _______________________ MATK +180 Increases Magical Damage with Neutral element by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Reverberation and Metallic Sound by 20%. Decreases Metallic Sound skill cooldown by 1 second. _______________________ Refine Level +11: Increases Magical Damage against monsters of Undead and Angel race by 20%. _______________________ When equipped with King Schmidt's Suit and King Schmidt's Manteau: MATK +30 Magical attacks have a chance to increase Magical Damage with Neutral element by additional 10% for 10 seconds. _______________________ Total Refine Level of entire set at least +30: Increases Magical Damage against Holy and Undead elemental by 20%. _______________________ Type: Musical Instrument Attack: 90 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Minstrel |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus2 5 bMagicAtkEle,Ele_Neutral,10; 6 bonus 7 bUnbreakableWeapon; 8 bonus 9 bMatk,4*.@r; 10 if 11 (.@r 12 =9) 13 { 14 bonus2 15 bSkillCooldown,"WM_METALICSOUND",-1000; 16 bonus2 17 bSkillAtk,"WM_METALICSOUND",20; 18 bonus2 19 bSkillAtk,"WM_REVERBERATION",20; 20 } 21 if 22 (.@r 23 =11) 24 { 25 bonus2 26 bMagicAddRace,RC_Undead,20; 27 bonus2 28 bMagicAddRace,RC_Angel,20; 29 bonus2 30 bSkillCooldown,"WM_METALICSOUND",-1000; 31 } |
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| Equip Script | None | |||
| Unequip Script | None | |||