Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Spinel Diadem Item ID# 400095 (BioWeapon_Helm_SO)

Item ID 400095 For Sale No
Identifier BioWeapon_Helm_SO Credit Price Not For Sale
Name Spinel Diadem Type Armor
NPC Buy 0 Weight 10
NPC Sell 0 Weapon Level 0
Range 0 Defense 10
Slots 1 Refineable Yes
Attack 0 Min Equip Level 170
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Sage
Equip Gender Both (Male and Female)
Trade restriction None
Description A crown designed for specific subjects.
It is decorated with a blue spinel symbolizing hope.
_______________________
For each 2 Refine Levels:
MATK +2%
Increases SP Recovery Rate by 6%.
_______________________
Refine Level +7:
All Basic Stats +3
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with Neutral, Earth and Water element by 20%.
_______________________
When equipped with Boltijin:
MATK +2%

For each Refine Level of Boltijin:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 3%.
_______________________
When equipped with Psychic Spear Rod:
Increases Magical Damage with Neutral and Wind element by 3%.

For each Refine Level of Psychic Spear Rod:
Increases damage of Varetyr Spear by 3%.
_______________________
When equipped with Dust Grave:
Increases Magical Damage with Water and Earth element by 3%.

For each Refine Level of Dust Grave:
Increases damage of iamond Dust by 3%.
_______________________
Type: Headgear
Defense: 10
Position: Upper
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
Sorcerer
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bSPrecovRate,6*(.@r/2);

6 bonus

7 bMatkRate,2*(.@r/2);

8 if

9 (.@r

10 =7)

11 {

12 bonus

13 bAllStats,3;

14 }

15 if

16 (.@r

17 =9)

18 {

19 bonus

20 bVariableCastrate,-10;

21 }

22 if

23 (.@r

24 =11)

25 {

26 bonus2

27 bMagicAtkEle,Ele_Neutral,20;

28 bonus2

29 bMagicAtkEle,Ele_Earth,20;

30 bonus2

31 bMagicAtkEle,Ele_Water,20;

32 }

Equip Script None
Unequip Script None