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| Item ID | 400095 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | BioWeapon_Helm_SO | Credit Price | Not For Sale | |
| Name | Spinel Diadem | Type | Armor | |
| NPC Buy | 0 | Weight | 10 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 10 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 170 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Upper Headgear | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Sage | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A crown designed for specific subjects. It is decorated with a blue spinel symbolizing hope. _______________________ For each 2 Refine Levels: MATK +2% Increases SP Recovery Rate by 6%. _______________________ Refine Level +7: All Basic Stats +3 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases Magical Damage with Neutral, Earth and Water element by 20%. _______________________ When equipped with Boltijin: MATK +2% For each Refine Level of Boltijin: Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 3%. _______________________ When equipped with Psychic Spear Rod: Increases Magical Damage with Neutral and Wind element by 3%. For each Refine Level of Psychic Spear Rod: Increases damage of Varetyr Spear by 3%. _______________________ When equipped with Dust Grave: Increases Magical Damage with Water and Earth element by 3%. For each Refine Level of Dust Grave: Increases damage of iamond Dust by 3%. _______________________ Type: Headgear Defense: 10 Position: Upper Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 170 Sorcerer |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bSPrecovRate,6*(.@r/2); 6 bonus 7 bMatkRate,2*(.@r/2); 8 if 9 (.@r 10 =7) 11 { 12 bonus 13 bAllStats,3; 14 } 15 if 16 (.@r 17 =9) 18 { 19 bonus 20 bVariableCastrate,-10; 21 } 22 if 23 (.@r 24 =11) 25 { 26 bonus2 27 bMagicAtkEle,Ele_Neutral,20; 28 bonus2 29 bMagicAtkEle,Ele_Earth,20; 30 bonus2 31 bMagicAtkEle,Ele_Water,20; 32 } |
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| Equip Script | None | |||
| Unequip Script | None | |||