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Thanos Shooter Helmet-LT Item ID# 400142 (Thanos_Helm2_LT)

Item ID 400142 For Sale No
Identifier Thanos_Helm2_LT Credit Price Not For Sale
Name Thanos Shooter Helmet-LT Type Armor
NPC Buy 0 Weight 10
NPC Sell 0 Weapon Level 0
Range 0 Defense 10
Slots 1 Refineable Yes
Attack 0 Min Equip Level 190
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description A gunner helmet made with Thanos' weapon and set.
It has the effect of increasing the performance of ranged physical Thanos weapons.
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For each 3 Refine Levels:
ATK +5%
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
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Refine Level +9:
Increases Ranged Physical Damage by 15%.
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Refine Level +11:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
Decreases Fixed Casting Time by 0.2 seconds.
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When equipped with Thanos Sword-AD:
Increases Physical Damage against enemies of every size by 15%.

For each 2 Refine Levels of Thanos Sword-AD:
Increases damage of Cart Cannon by 12%.
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When equipped with Thanos Bow-AD:
Increases Physical Damage against enemies of enemies of every race by 15%.

For each 2 Refine Levels of Thanos Bow-AD:
Increases damage of Sharp Shooting by 12%.
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When equipped with Thanos Violin-AD or Thanos Whip-AD:
Increases Ranged Physical Damage by 15%.

For each 2 Refine Levels of Thanos Violin-AD or Thanos Whip-AD:
Increases damage of Severe Rainstorm by 12%.
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[Bonus by Grade]
[Grade D]: Ranged Physical Damage +5%.
[Grade C]: POW +2, P.ATK +2
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Type: Headgear
Defense: 10
Position: Upper
Weight: 10
Armor Level: 2
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Requirement:
Base Level 190
Item Use Script

1 .@r

2 =

3 getrefine();

4 .@g

5 =

6 getenchantgrade();

7 bonus

8 bAtkRate,5*(.@r/3);

9 if

10 (.@r

11 =7)

12 {

13 bonus

14 bAspdRate,15;

15 if

16 (.@r

17 =9)

18 {

19 bonus

20 bLongAtkRate,15;

21 if

22 (.@r

23 =11)

24 {

25 bonus

26 bFixedCast,-200;

27 bonus2

28 bAddEle,Ele_All,15;

29 }

30 }

31 }

32 if

33 (.@g

34 =ENCHANTGRADE_D)

35 {

36 bonus

37 bLongAtkRate,5;

38 if

39 (.@g

40 =ENCHANTGRADE_C)

41 {

42 bonus

43 bPAtk,2;

44 bonus

45 bPow,2;

46 }

47 }

Equip Script None
Unequip Script None