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Wickebine's Black Cat Ears-LT Item ID# 400153 (Whikebain_Ears_K_LT)

Item ID 400153 For Sale No
Identifier Whikebain_Ears_K_LT Credit Price Not For Sale
Name Wickebine's Black Cat Ears-LT Type Armor
NPC Buy 0 Weight 20
NPC Sell 0 Weapon Level 0
Range 0 Defense 0
Slots 1 Refineable Yes
Attack 0 Min Equip Level 150
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description An improved version of the black cat ears used by Wickebine.
_______________________
FLEE +20
_______________________
Increases Critical Damage by 15%.
Increases Magical Damage with every element by 15%.
_______________________
Base Level at least 210:
P.ATK +2
S.MATK +2
_______________________
Physical attacks have a certain chance to increase Critical by 30 for 10 seconds.
Magical attacks have a certain chance to ignore magic defense of all race, except Players, by 100% for 10 seconds.
_______________________
Refine Level +7:
Increases Critical Damage by additional 10%.
Increases Magical Damage with every element by additional 10%.
_______________________
Refine Level +9:
ATK +5%, MATK +5%
_______________________
Refine Level +11:
Decreases After Skill Delay by 5%.
_______________________
[Bonus by Grade]
[Grade D]: Refine Level +11: After Skill Delay -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds.
_______________________
Type: Headgear
Defense: 0
Position: Upper
Weight: 20
Armor Level: 2
_______________________
Requirement:
Base Level 150
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bFlee,20;

9 bonus2

10 bMagicAtkEle,Ele_All,15;

11 bonus

12 bCritAtkRate,15;

13 if

14 (BaseLevel

15 =210)

16 {

17 bonus

18 bPAtk,2;

19 bonus

20 bSMatk,2;

21 }

22 if

23 (.@r

24 =7)

25 {

26 bonus

27 bCritAtkRate,10;

28 bonus2

29 bMagicAtkEle,Ele_All,10;

30 if

31 (.@r

32 =9)

33 {

34 bonus

35 bAtkRate,5;

36 bonus

37 bMatkRate,5;

38 if

39 (.@r

40 =11)

41 {

42 bonus

43 bDelayrate,-5;

44 }

45 }

46 }

47 if

48 (.@g

49 =

50 ENCHANTGRADE_D)

51 {

52 if

53 (.@r

54 =11)

55 {

56 bonus

57 bDelayrate,-5;

58 }

59 }

60 if

61 (.@g

62 =

63 ENCHANTGRADE_C)

64 {

65 bonus

66 bPAtk,2;

67 bonus

68 bSMatk,2;

69 if

70 (.@g

71 =

72 ENCHANTGRADE_B)

73 {

74 if

75 (.@r

76 =12)

77 {

78 bonus

79 bFixedCast,-500;

80 }

81 }

82 }

83 autobonus

84 "{

85 bonus

86 bCritical,30;

87 }",1,10000,BF_WEAPON;

88 autobonus

89 "{

90 bonus2

91 bIgnoreMdefRaceRate,RC_All,100;

92 bonus2

93 bIgnoreMdefRaceRate,RC_Player_Human,-100;

94 bonus2

95 bIgnoreMdefRaceRate,RC_Player_Doram,-100;

96 }",1,10000,BF_MAGIC;

Equip Script None
Unequip Script None