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| Item ID | 400381 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | GoodnEvil_Circlet_BO | Credit Price | Not For Sale | |
| Name | Crown of Good and Evil (Biolo) | Type | Armor | |
| NPC Buy | 0 | Weight | 10 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 10 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 215 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Upper Headgear | |||
| Equip Upper | None | |||
| Equippable Jobs | Alchemist | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Critical +5 Increases Attack Speed (decreases After Attack Delay by 5%). _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Blood Rapier: For each 3 Refine Levels of Blood Rapier: Increases damage of Mayhemic Thorns by 4%. Increases Critical Damage by 10%. If Blood Rapier's Grade is B or higher: Increases damage of Mayhemic Thorns by additional 10%. When equipped with Evil Spell: Increases damage of Mayhemic Thorns by additional 15%. Increases Critical Damage by additional 25%. _______________________ When equipped with Victory Sword: For each 3 Refine Levels of Victory Sword: Increases damage of Explosive Powder by 4%. Increases Melee Physical Damage by 5%. If Victory Sword's Grade is B or higher: Increases damage of Explosive Powder by additional 10%. When equipped with Good Spell: Increases damage of Explosive Powder by additional 15%. Increases Melee Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Upper Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Biolo |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus2 8 bAddRace,RC_All,5*(.@r/3); 9 bonus 10 bLongAtkRate,7*(.@r/4); 11 bonus 12 bShortAtkRate,7*(.@r/4); 13 if 14 (.@r 15 =7) 16 { 17 bonus 18 bRes,50; 19 if 20 (.@r 21 =9) 22 { 23 bonus 24 bAspdRate,5; 25 bonus 26 bCritical,5; 27 if 28 (.@r 29 =11) 30 { 31 bonus 32 bFixedCast,-300; 33 bonus 34 bAtkRate,5; 35 } 36 } 37 } 38 if 39 (.@g 40 =ENCHANTGRADE_D) 41 { 42 bonus 43 bMaxHPrate,5; 44 if 45 (.@g 46 =ENCHANTGRADE_C) 47 { 48 bonus 49 bPAtk,3; 50 bonus 51 bSMatk,3; 52 if 53 (.@g 54 =ENCHANTGRADE_B) 55 { 56 bonus 57 bPAtk,2; 58 bonus 59 bSMatk,2; 60 bonus 61 bPow,2; 62 bonus 63 bSpl,2; 64 if 65 (.@g 66 =ENCHANTGRADE_A) 67 { 68 bonus 69 bMRes,50; 70 bonus 71 bRes,50; 72 if 73 (.@r 74 =12) 75 { 76 bonus 77 bFixedCast,-200; 78 } 79 } 80 } 81 } 82 } |
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| Equip Script | None | |||
| Unequip Script | None | |||