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| Item ID | 400445 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Officer_Cap_LT | Credit Price | Not For Sale | |
| Name | Officer's Hat-LT | Type | Armor | |
| NPC Buy | 0 | Weight | 40 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 35 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Upper Headgear | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
An improved version of a high-ranking officer's hat. A restrained color tone with gold-plated decorations as a focal point. _______________________ For each 2 Refine Levels: ATK +10, MATK +10. _______________________ Refine Level +7: ATK +5%, MATK +5%. _______________________ Refine Level +9: Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP. Physical attacks have a 1% chance of absorbing 3% of the damage dealt as SP. Magical attacks have a 4% chance to recover 300 HP every second for 4 seconds. Magical attacks have a 4% chance to recover 70 SP every second for 4 seconds. _______________________ Refine Level +11: Increases Attack Speed(decreases After Attack Delay by 10%). Decreases Variable Casting Time by 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage +5%, Magical Damage with every element +5%. [Grade C]: Refine Level +12: Fixed Casting Time -0.5 seconds. [Grade B]: P.ATK +5, S.MATK +5. _______________________ Type: Headgear Defense: 35 Position: Upper Weight: 40 Armor Level: 2 _______________________ Requirement: Base Level 100 |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bMatk,10*(.@r/2); 9 bonus 10 bBaseAtk,10*(.@r/2); 11 if 12 (.@r 13 =7) 14 { 15 bonus 16 bMatkRate,5; 17 bonus 18 bAtkRate,5; 19 if 20 (.@r 21 =9) 22 { 23 bonus2 24 bHPDrainRate,50,5; 25 bonus2 26 bSPDrainRate,10,3; 27 autobonus 28 "{ 29 bonus2 30 bHPRegenRate,300,1000; 31 bonus2 32 bSPRegenRate,70,1000; 33 }",40,4000,BF_MAGIC; 34 if 35 (.@r 36 =11) 37 { 38 bonus 39 bAspdRate,10; 40 bonus 41 bVariableCastrate,-10; 42 } 43 } 44 } 45 if 46 (.@g 47 =ENCHANTGRADE_D) 48 { 49 bonus2 50 bMagicAtkEle,Ele_All,5; 51 bonus 52 bLongAtkRate,5; 53 bonus 54 bShortAtkRate,5; 55 if 56 (.@g 57 =ENCHANTGRADE_C) 58 { 59 if 60 (.@r 61 =12) 62 { 63 bonus 64 bFixedCast,-500; 65 } 66 if 67 (.@g 68 =ENCHANTGRADE_B) 69 { 70 bonus 71 bPAtk,5; 72 bonus 73 bSMatk,5; 74 } 75 } 76 } |
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| Equip Script | None | |||
| Unequip Script | None | |||