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Time Dimensions Rune Crown (Abyss Chaser) Item ID# 400534 (Time_DM_R_Crown_ABC)

Item ID 400534 For Sale No
Identifier Time_DM_R_Crown_ABC Credit Price Not For Sale
Name Time Dimensions Rune Crown (Abyss Chaser) Type Armor
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 0
Range 0 Defense 50
Slots 1 Refineable Yes
Attack 0 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs Rogue
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be sold to NPC / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A crown imbued with rune magic from the twists of time and dimension.
_______________________
For each 2 Refine Levels:
MaxHP +120
MaxSP +30
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For each 3 Refine Levels:
ATK +2%
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For each 4 Refine Levels:
Increases damage of Deft Step and Frenzy Shot by 5%.
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Refine Level +7:
Increases Melee and Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
P.ATK +5
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Refine Level +10:
Increases Physical Damage against enemies of every race, except Players, by 15%.
_______________________
Refine Level +11:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
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[Bonus by Grade]
[Grade D]: P.ATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Increases Melee and Ranged Physical Damage by 10%.
[Grade A]: Physical Damage against enemies of all size enemies +15%.
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Type: Headgear
Defense: 50
Weight: 0
Armor Level: 2
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Requirement:
Base Level 250
Abyss Chaser
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMaxHP,120*(.@r/2);

9 bonus

10 bMaxSP,30*(.@r/2);

11 bonus

12 bAtkRate,2*(.@r/3);

13 bonus2

14 bSkillAtk,"ABC_DEFT_STAB",5*(.@r/4);

15 bonus2

16 bSkillAtk,"ABC_FRENZY_SHOT",5*(.@r/4);

17 if

18 (.@r

19 =7)

20 {

21 bonus

22 bShortAtkRate,10;

23 bonus

24 bLongAtkRate,10;

25 if

26 (.@r

27 =9)

28 {

29 bonus

30 bPAtk,5;

31 if

32 (.@r

33 =10)

34 {

35 bonus2

36 bAddRace,RC_All,15;

37 bonus2

38 bAddRace,RC_Player_Human,-15;

39 bonus2

40 bAddRace,RC_Player_Doram,-15;

41 if

42 (.@r

43 =11)

44 {

45 bonus

46 bFixedCast,-500;

47 bonus

48 bCritical,10;

49 }

50 }

51 }

52 }

53 if

54 (.@g

55 =ENCHANTGRADE_D)

56 {

57 bonus

58 bPAtk,3;

59 if

60 (.@g

61 =ENCHANTGRADE_C)

62 {

63 bonus

64 bMaxHPrate,3;

65 bonus

66 bMaxSPrate,3;

67 if

68 (.@g

69 =ENCHANTGRADE_B)

70 {

71 bonus

72 bShortAtkRate,10;

73 bonus

74 bLongAtkRate,10;

75 if

76 (.@g

77 =ENCHANTGRADE_A)

78 {

79 bonus2

80 bAddSize,Size_All,15;

81 }

82 }

83 }

84 }

Equip Script None
Unequip Script None