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Time Dimensions Rune Crown (Elemental Master) Item ID# 400536 (Time_DM_R_Crown_EM)

Item ID 400536 For Sale No
Identifier Time_DM_R_Crown_EM Credit Price Not For Sale
Name Time Dimensions Rune Crown (Elemental Master) Type Armor
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 0
Range 0 Defense 50
Slots 1 Refineable Yes
Attack 0 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs Sage
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be sold to NPC / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A crown imbued with rune magic from the twists of time and dimension.
_______________________
For each 2 Refine Levels:
MaxHP +120
MaxSP +30
_______________________
For each 3 Refine Levels:
MATK +2%
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For each 4 Refine Levels:
Increases damage of Conflagration, Diamond Storm and Lightning Land and Terra Drive by 5%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
S.MATK +5
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Refine Level +10:
Increases Magical Damage against enemies of every race, except Players, by 15%.
_______________________
Refine Level +11:
MATK +50
Decreases Fixed Casting Time by 0.5 seconds.
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[Bonus by Grade]
[Grade D]: S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Magical Damage with every element +10%.
[Grade A]: Magical Damage against enemies of all size enemies +15%.
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Type: Headgear
Defense: 50
Weight: 0
Armor Level: 2
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Requirement:
Base Level 250
Elemental Master
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMaxHP,120*(.@r/2);

9 bonus

10 bMaxSP,30*(.@r/2);

11 bonus

12 bMatkRate,2*(.@r/3);

13 bonus2

14 bSkillAtk,"EM_DIAMOND_STORM",5*(.@r/4);

15 bonus2

16 bSkillAtk,"EM_CONFLAGRATION",5*(.@r/4);

17 bonus2

18 bSkillAtk,"EM_LIGHTNING_LAND",5*(.@r/4);

19 bonus2

20 bSkillAtk,"EM_TERRA_DRIVE",5*(.@r/4);

21 if

22 (.@r

23 =7)

24 {

25 bonus2

26 bMagicAtkEle,Ele_All,10;

27 if

28 (.@r

29 =9)

30 {

31 bonus

32 bSMatk,5;

33 if

34 (.@r

35 =10)

36 {

37 bonus2

38 bMagicAddRace,RC_All,15;

39 bonus2

40 bMagicAddRace,RC_Player_Human,-15;

41 bonus2

42 bMagicAddRace,RC_Player_Doram,-15;

43 if

44 (.@r

45 =11)

46 {

47 bonus

48 bFixedCast,-500;

49 bonus

50 bMatk,50;

51 }

52 }

53 }

54 }

55 if

56 (.@g

57 =ENCHANTGRADE_D)

58 {

59 bonus

60 bSMatk,3;

61 if

62 (.@g

63 =ENCHANTGRADE_C)

64 {

65 bonus

66 bMaxHPrate,3;

67 bonus

68 bMaxSPrate,3;

69 if

70 (.@g

71 =ENCHANTGRADE_B)

72 {

73 bonus2

74 bMagicAtkEle,Ele_All,10;

75 if

76 (.@g

77 =ENCHANTGRADE_A)

78 {

79 bonus2

80 bMagicAddSize,Size_All,15;

81 }

82 }

83 }

84 }

Equip Script None
Unequip Script None