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Furious Crown (Windhawk) Item ID# 400608 (FuriousCirclet_WH)

Item ID 400608 For Sale No
Identifier FuriousCirclet_WH Credit Price Not For Sale
Name Furious Crown (Windhawk) Type Armor
NPC Buy 0 Weight 30
NPC Sell 0 Weapon Level 0
Range 0 Defense 30
Slots 1 Refineable Yes
Attack 0 Min Equip Level 235
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs Hunter
Equip Gender Both (Male and Female)
Trade restriction None
Description A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Gale Storm and Crescive Bolt by 4%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with Furious Storm Bow:
Increases damage of Gale Storm by 15%.
_______________________
When equipped with Furious Tornado Bow:
Increases damage of Crescive Bolt by 15%.
_______________________
[Bonus by Grade]
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Ranged Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: C.RATE +5, Critical Damage +15%.
_______________________
Type: Headgear
Defense: 30
Weight: 30
Armor Level: 2
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Requirement:
Base Level 235
Windhawk
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bBaseAtk,10*(.@r/2);

9 bonus2

10 bSkillAtk,"WH_CRESCIVE_BOLT",4*(.@r/3);

11 bonus2

12 bSkillAtk,"WH_GALESTORM",4*(.@r/3);

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bVariableCastrate,-15;

19 if

20 (.@r

21 =9)

22 {

23 bonus

24 bLongAtkRate,10;

25 if

26 (.@r

27 =11)

28 {

29 bonus

30 bFixedCast,-300;

31 bonus

32 bAtkRate,5;

33 }

34 }

35 }

36 if

37 (.@g

38 =ENCHANTGRADE_D)

39 {

40 bonus

41 bPAtk,3;

42 bonus

43 bPow,5;

44 bonus

45 bCon,5;

46 if

47 (.@g

48 =ENCHANTGRADE_C)

49 {

50 bonus

51 bLongAtkRate,10;

52 if

53 (.@g

54 =ENCHANTGRADE_B)

55 {

56 bonus

57 bFixedCast,-200;

58 bonus

59 bAtkRate,5;

60 if

61 (.@g

62 =ENCHANTGRADE_A)

63 {

64 bonus

65 bCritAtkRate,15;

66 bonus

67 bCRate,5;

68 }

69 }

70 }

71 }

Equip Script None
Unequip Script None