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Furious Crown (Dragon Knight) Item ID# 400628 (FuriousCirclet_DK)

Item ID 400628 For Sale No
Identifier FuriousCirclet_DK Credit Price Not For Sale
Name Furious Crown (Dragon Knight) Type Armor
NPC Buy 0 Weight 30
NPC Sell 0 Weapon Level 0
Range 0 Defense 30
Slots 1 Refineable Yes
Attack 0 Min Equip Level 235
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs Knight
Equip Gender Both (Male and Female)
Trade restriction None
Description A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Servant Weapon and Madness Crusher by 4%.
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
Refine Level +9:
Increases Critical Damage and Ranged Physical Damage by 10%.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with Furious Slayer:
Increases damage of Hack and Slasher by 15%.
_______________________
When equipped with Furious Trident:
Increases damage of Madness Crusher by 15%.
_______________________
[Bonus by Grade]
[Grade D]: POW +5, CON +5, P.ATK +3.
[Grade C]: Critical Damage +10%, Ranged Physical Damage +10%.
[Grade B]: ATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, Critical Damage +15%, Ranged Physical Damage +15%.
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Type: Headgear
Defense: 30
Weight: 30
Armor Level: 2
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Requirement:
Base Level 235
Dragon Knight
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bBaseAtk,10*(.@r/2);

9 bonus2

10 bSkillAtk,"DK_MADNESS_CRUSHER",4*(.@r/3);

11 bonus2

12 bSkillAtk,"DK_SERVANTWEAPON_ATK",4*(.@r/3);

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bAspdRate,15;

19 if

20 (.@r

21 =9)

22 {

23 bonus

24 bLongAtkRate,10;

25 if

26 (.@r

27 =11)

28 {

29 bonus

30 bFixedCast,-300;

31 bonus

32 bAtkRate,5;

33 }

34 }

35 }

36 if

37 (.@g

38 =ENCHANTGRADE_D)

39 {

40 bonus

41 bPAtk,3;

42 bonus

43 bPow,5;

44 bonus

45 bCon,5;

46 if

47 (.@g

48 =ENCHANTGRADE_C)

49 {

50 bonus

51 bCritAtkRate,10;

52 bonus

53 bLongAtkRate,10;

54 if

55 (.@g

56 =ENCHANTGRADE_B)

57 {

58 bonus

59 bFixedCast,-200;

60 bonus

61 bAtkRate,5;

62 if

63 (.@g

64 =ENCHANTGRADE_A)

65 {

66 bonus

67 bCritAtkRate,15;

68 bonus

69 bLongAtkRate,15;

70 bonus

71 bPAtk,5;

72 }

73 }

74 }

75 }

Equip Script None
Unequip Script None