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Furious Crown (Shinkiro & Shiranui) Item ID# 400652 (FuriousCirclet_SS)

Item ID 400652 For Sale No
Identifier FuriousCirclet_SS Credit Price Not For Sale
Name Furious Crown (Shinkiro & Shiranui) Type Armor
NPC Buy 0 Weight 30
NPC Sell 0 Weapon Level 0
Range 0 Defense 30
Slots 1 Refineable Yes
Attack 0 Min Equip Level 235
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs Kagerou / Oboro
Equip Gender Both (Male and Female)
Trade restriction None
Description A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
For each 2 Refine Levels:
ATK +10, MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Kunai - Rotation and Cold Blooded Cannon by 4%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +11:
ATK +5%, MATK +5%.
Increases Damage against monsters of every race, except Players, by 5%.
_______________________
When equipped with Furious Huuma Shuriken:
Decreases skill cooldown of Kunai - Rotation by 0.3 seconds.
_______________________
When equipped with Furious Wheel Shuriken:
Increases damage of Golden Dragon Cannon by 15%.
_______________________
[Bonus by Grade]
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Ranged Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Damage against monsters of every race, except Players, +5%.
[Grade A]: P.ATK +5, S.MATK +5, Ranged Physical Damage +15%, Magical Damage with every element +15%.
_______________________
Type: Headgear
Defense: 30
Weight: 30
Armor Level: 2
_______________________
Requirement:
Base Level 235
Shinkiro, Shiranui
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMatk,10*(.@r/2);

9 bonus

10 bBaseAtk,10*(.@r/2);

11 bonus2

12 bSkillAtk,"SS_KUNAIKAITEN",4*(.@r/3);

13 bonus2

14 bSkillAtk,"SS_REIKETSUHOU",4*(.@r/3);

15 if

16 (.@r

17 =7)

18 {

19 bonus

20 bVariableCastrate,-15;

21 if

22 (.@r

23 =9)

24 {

25 bonus2

26 bMagicAtkEle,Ele_All,10;

27 bonus

28 bLongAtkRate,10;

29 if

30 (.@r

31 =11)

32 {

33 bonus2

34 bMagicAddRace,RC_All,5;

35 bonus2

36 bMagicAddRace,RC_Player_Human,-5;

37 bonus2

38 bMagicAddRace,RC_Player_Doram,-5;

39 bonus2

40 bAddRace,RC_All,5;

41 bonus2

42 bAddRace,RC_Player_Human,-5;

43 bonus2

44 bAddRace,RC_Player_Doram,-5;

45 bonus

46 bMatkRate,5;

47 bonus

48 bAtkRate,5;

49 }

50 }

51 }

52 if

53 (.@g

54 =ENCHANTGRADE_D)

55 {

56 bonus

57 bPAtk,3;

58 bonus

59 bSMatk,3;

60 bonus

61 bPow,5;

62 bonus

63 bSpl,5;

64 bonus

65 bCon,5;

66 if

67 (.@g

68 =ENCHANTGRADE_C)

69 {

70 bonus2

71 bMagicAtkEle,Ele_All,10;

72 bonus

73 bLongAtkRate,10;

74 if

75 (.@g

76 =ENCHANTGRADE_B)

77 {

78 bonus2

79 bMagicAddRace,RC_All,5;

80 bonus2

81 bMagicAddRace,RC_Player_Human,-5;

82 bonus2

83 bMagicAddRace,RC_Player_Doram,-5;

84 bonus2

85 bAddRace,RC_All,5;

86 bonus2

87 bAddRace,RC_Player_Human,-5;

88 bonus2

89 bAddRace,RC_Player_Doram,-5;

90 bonus

91 bMatkRate,5;

92 bonus

93 bAtkRate,5;

94 if

95 (.@g

96 =ENCHANTGRADE_A)

97 {

98 bonus2

99 bMagicAtkEle,Ele_All,15;

100 bonus

101 bLongAtkRate,15;

102 bonus

103 bPAtk,5;

104 bonus

105 bSMatk,5;

106 }

107 }

108 }

109 }

Equip Script None
Unequip Script None