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| Item ID | 400674 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | FuriousCirclet_BO | Credit Price | Not For Sale | |
| Name | Furious Crown (Biolo) | Type | Armor | |
| NPC Buy | 0 | Weight | 30 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 30 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 235 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Upper Headgear | |||
| Equip Upper | None | |||
| Equippable Jobs | Alchemist | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A helmet that resonates with a furious weapon to draw out its latent power. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Explosive Powder and Mayhemic Thorns by 4%. _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ Refine Level +9: Increases Critical Damage and Melee Physical Damage by 10%. _______________________ Refine Level +11: ATK +5% Increases Physical Damage against enemies of every element by 5%. _______________________ When equipped with Furious Rapier: Decreases skill cooldown of Explosive Powder by 0.12 seconds. _______________________ When equipped with Furious Sharp Sword: Decreases skill cooldown of Mayhemic Thorns by 0.12 seconds. _______________________ [Bonus by Grade] [Grade D]: POW +5, CON +5, P.ATK +3. [Grade C]: Critical Damage +10%, Melee Physical Damage +10%. [Grade B]: ATK +5%, Physical Damage against monsters of every race, except Players, +5%. [Grade A]: P.ATK +5, Critical Damage +15%, Melee Physical Damage +15%. _______________________ Type: Headgear Defense: 30 Weight: 30 Armor Level: 2 _______________________ Requirement: Base Level 235 Biolo |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bBaseAtk,10*(.@r/2); 9 bonus2 10 bSkillAtk,"BO_EXPLOSIVE_POWDER",4*(.@r/3); 11 bonus2 12 bSkillAtk,"BO_MAYHEMIC_THORNS",4*(.@r/3); 13 if 14 (.@r 15 =7) 16 { 17 bonus 18 bVariableCastrate,-15; 19 if 20 (.@r 21 =9) 22 { 23 bonus 24 bShortAtkRate,10; 25 bonus 26 bCritAtkRate,10; 27 if 28 (.@r 29 =11) 30 { 31 bonus2 32 bAddEle,Ele_All,5; 33 bonus 34 bAtkRate,5; 35 } 36 } 37 } 38 if 39 (.@g 40 =ENCHANTGRADE_D) 41 { 42 bonus 43 bPAtk,3; 44 bonus 45 bPow,5; 46 bonus 47 bCon,5; 48 if 49 (.@g 50 =ENCHANTGRADE_C) 51 { 52 bonus 53 bShortAtkRate,10; 54 bonus 55 bCritAtkRate,10; 56 if 57 (.@g 58 =ENCHANTGRADE_B) 59 { 60 bonus2 61 bAddRace,RC_All,5; 62 bonus2 63 bAddRace,RC_Player_Human,-5; 64 bonus2 65 bAddRace,RC_Player_Doram,-5; 66 bonus 67 bAtkRate,5; 68 if 69 (.@g 70 =ENCHANTGRADE_A) 71 { 72 bonus 73 bShortAtkRate,15; 74 bonus 75 bCritAtkRate,15; 76 bonus 77 bPAtk,5; 78 } 79 } 80 } 81 } |
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| Equip Script | None | |||
| Unequip Script | None | |||