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Furious Crown (Hyper Novice) Item ID# 400675 (FuriousCirclet_HN)

Item ID 400675 For Sale No
Identifier FuriousCirclet_HN Credit Price Not For Sale
Name Furious Crown (Hyper Novice) Type Armor
NPC Buy 0 Weight 30
NPC Sell 0 Weapon Level 0
Range 0 Defense 30
Slots 1 Refineable Yes
Attack 0 Min Equip Level 235
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs Super novice
Equip Gender Both (Male and Female)
Trade restriction None
Description A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
For each 2 Refine Levels:
ATK +10, MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hell's Drive, Jupitel Thunderstorm and Double Bowling Bash by 4%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by 10%.
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +11:
ATK +5%, MATK +5%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
When equipped with Furious Stick:
Decreases skill cooldown of Jupitel Thunderstorm by 0.25 seconds.
_______________________
When equipped with Furious White Sword:
Decreases skill cooldown of Double Bowling Bash by 0.15 seconds.
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[Bonus by Grade]
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Melee Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Fixed Casting Time -0.2 seconds.
[Grade A]: P.ATK +5, S.MATK +5, Melee Physical Damage +15%, Magical Damage with every elemecnt +15%.
_______________________
Type: Headgear
Defense: 30
Weight: 30
Armor Level: 2
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Requirement:
Base Level 235
Hyper Novice
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMatk,10*(.@r/2);

9 bonus

10 bBaseAtk,10*(.@r/2);

11 bonus2

12 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",4*(.@r/3);

13 bonus2

14 bSkillAtk,"HN_DOUBLEBOWLINGBASH",4*(.@r/3);

15 bonus2

16 bSkillAtk,"HN_HELLS_DRIVE",4*(.@r/3);

17 if

18 (.@r

19 =7)

20 {

21 bonus

22 bVariableCastrate,-15;

23 if

24 (.@r

25 =9)

26 {

27 bonus

28 bShortAtkRate,10;

29 bonus2

30 bMagicAtkEle,Ele_All,10;

31 if

32 (.@r

33 =11)

34 {

35 bonus

36 bFixedCast,-300;

37 bonus

38 bMatkRate,5;

39 bonus

40 bAtkRate,5;

41 }

42 }

43 }

44 if

45 (.@g

46 =ENCHANTGRADE_D)

47 {

48 bonus

49 bPAtk,3;

50 bonus

51 bSMatk,3;

52 bonus

53 bPow,5;

54 bonus

55 bSpl,5;

56 bonus

57 bCon,5;

58 if

59 (.@g

60 =ENCHANTGRADE_C)

61 {

62 bonus

63 bShortAtkRate,10;

64 bonus2

65 bMagicAtkEle,Ele_All,10;

66 if

67 (.@g

68 =ENCHANTGRADE_B)

69 {

70 bonus

71 bFixedCast,-200;

72 bonus

73 bMatkRate,5;

74 bonus

75 bAtkRate,5;

76 if

77 (.@g

78 =ENCHANTGRADE_A)

79 {

80 bonus

81 bShortAtkRate,15;

82 bonus2

83 bMagicAtkEle,Ele_All,15;

84 bonus

85 bPAtk,5;

86 bonus

87 bSMatk,5;

88 }

89 }

90 }

91 }

Equip Script None
Unequip Script None