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Yorscalp Crown of Execution Item ID# 400723 (Yorscalp_P_Circlet)

Item ID 400723 For Sale No
Identifier Yorscalp_P_Circlet Credit Price Not For Sale
Name Yorscalp Crown of Execution Type Armor
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 0
Range 0 Defense 50
Slots 1 Refineable Yes
Attack 0 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description The crown of an executor who worships the snake god Jormungand.
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For each 2 Refine Levels:
MaxHP +300, MaxSP +50.
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For each 3 Refine Levels:
Increases Physical Damage against enemies of every size by 5%.
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For each 4 Refine Levels:
ATK +5%
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Refine Level +7:
Increases Physical Damage by 10%.
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Refine Level +9:
P.ATK +8
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Refine Level +10:
Increases Attack Speed (decreases After Attack Delay by 10%).
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Refine Level +11:
Critical +10
Decreases Fixed Casting Time by 0.5 seconds.
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When equipped with Yorscalp Armor:
MaxHP +10%
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When equipped with Yorscalp Manteau:
Decreases After Skill Delay by 10%.
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When equipped with Yorscalp Boots:
Increases Physical Damage by additional 10%.
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When equipped with Yorscalp Ring:
P.ATK +10
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When equipped with Yorscalp Glove:
ATK +10%
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[Bonus by Grade]
[Grade D]: P.ATK +7.
[Grade C]: Ignores 5% physical resistance of monsters of every race, except Players.
[Grade B]: Physical Damage against monsters of every race, except Players, +15%.
[Grade A]: Ignores additional 5% physical resistance of monsters of every race, except Players.
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Type: Headgear
Defense: 50
Weight: 0
Armor Level: 2
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Requirement:
Base Level 250
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMaxHP,300*(.@r/2);

9 bonus

10 bMaxSP,50*(.@r/2);

11 bonus2

12 bAddSize,Size_All,5*(.@r/3);

13 bonus

14 bAtkRate,5*(.@r/4);

15 if

16 (.@r

17 =7)

18 {

19 bonus

20 bLongAtkRate,10;

21 bonus

22 bShortAtkRate,10;

23 if

24 (.@r

25 =9)

26 {

27 bonus

28 bPAtk,8;

29 if

30 (.@r

31 =10)

32 {

33 bonus

34 bAspdRate,10;

35 if

36 (.@r

37 =11)

38 {

39 bonus

40 bFixedCast,-500;

41 bonus

42 bCritical,10;

43 }

44 }

45 }

46 }

47 if

48 (.@g

49 =ENCHANTGRADE_D)

50 {

51 bonus

52 bPAtk,7;

53 if

54 (.@g

55 =ENCHANTGRADE_C)

56 {

57 bonus2

58 bIgnoreResRaceRate,RC_All,5;

59 bonus2

60 bIgnoreResRaceRate,RC_Player_Human,-5;

61 bonus2

62 bIgnoreResRaceRate,RC_Player_Doram,-5;

63 if

64 (.@g

65 =ENCHANTGRADE_B)

66 {

67 bonus2

68 bAddRace,RC_All,15;

69 bonus2

70 bAddRace,RC_Player_Human,-15;

71 bonus2

72 bAddRace,RC_Player_Doram,-15;

73 if

74 (.@g

75 =ENCHANTGRADE_A)

76 {

77 bonus2

78 bIgnoreResRaceRate,RC_All,5;

79 bonus2

80 bIgnoreResRaceRate,RC_Player_Human,-5;

81 bonus2

82 bIgnoreResRaceRate,RC_Player_Doram,-5;

83 }

84 }

85 }

86 }

Equip Script None
Unequip Script None