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| Item ID | 400981 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Frontier_R_Crown_AG | Credit Price | Not For Sale | |
| Name | Frontier Rune Crown (Arch Mage) | Type | Armor | |
| NPC Buy | 0 | Weight | 100 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 60 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 265 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Upper Headgear | |||
| Equip Upper | None | |||
| Equippable Jobs | Wizard | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Description |
A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary. _______________________ For each 3 Refine Levels: MATK +4%. _______________________ For each 4 Refine Levels: Increases damage of Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with Earth and Fire element by 10%. _______________________ Refine Level +9: S.MATK +7. Increases Magical Damage against monsters of every race, except Players, by 15%. _______________________ Refine Level +12: MATK +50. Decreases Fixed Casting Time by 0.5 seconds. Increases Magical Damage with Earth and Fire element by additional 15%. _______________________ When equipped with Frontier Arc Staff: Total Refine Level of entire set is at least +24: If the Weapon and Headgear's Grade are A or higher: Magical attacks have a 5% chance to gain additional effects for 10 seconds. _______________________ [Additional Effects] Increases Magical Damage with Earth and Fire element by additional 15%. Increases Magical Damage against monsters of Wind and Water element by 15%. Ignores magical defense of every race, except Players, by 15%. _______________________ [Bonus by Grade] [Grade D]: S.MATK +5. [Grade C]: MaxHP +5%, MaxSP +5%. [Grade B]: Magical Damage with Earth and Fire element +10%. [Grade A]: Magical Damage against monsters of every size +15%. _______________________ Type: Headgear Defense: 60 Weight: 100 Armor Level: 2 _______________________ Requirement: Base Level 265 Arch Mage |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bMatkRate,4*(.@r/3); 9 bonus2 10 bSkillAtk,"AG_CRIMSON_ARROW",5*(.@r/4); 11 bonus2 12 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5*(.@r/4); 13 bonus2 14 bSkillAtk,"AG_ROCK_DOWN",5*(.@r/4); 15 if 16 (.@r 17 =7) 18 { 19 bonus2 20 bMagicAtkEle,Ele_Fire,10; 21 bonus2 22 bMagicAtkEle,Ele_Earth,10; 23 if 24 (.@r 25 =9) 26 { 27 bonus2 28 bMagicAddRace,RC_All,15; 29 bonus2 30 bMagicAddRace,RC_Player_Human,-15; 31 bonus2 32 bMagicAddRace,RC_Player_Doram,-15; 33 bonus 34 bSMatk,7; 35 if 36 (.@r 37 =12) 38 { 39 bonus 40 bFixedCast,-500; 41 bonus2 42 bMagicAtkEle,Ele_Fire,15; 43 bonus2 44 bMagicAtkEle,Ele_Earth,15; 45 bonus 46 bMatk,50; 47 } 48 } 49 } 50 if 51 (.@g 52 =ENCHANTGRADE_D) 53 { 54 bonus 55 bSMatk,5; 56 if 57 (.@g 58 =ENCHANTGRADE_C) 59 { 60 bonus 61 bMaxHPrate,5; 62 bonus 63 bMaxSPrate,5; 64 if 65 (.@g 66 =ENCHANTGRADE_B) 67 { 68 bonus2 69 bMagicAtkEle,Ele_Fire,10; 70 bonus2 71 bMagicAtkEle,Ele_Earth,10; 72 if 73 (.@g 74 =ENCHANTGRADE_A) 75 { 76 bonus2 77 bMagicAddSize,Size_All,15; 78 } 79 } 80 } 81 } |
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| Equip Script | None | |||
| Unequip Script | None | |||