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Frontier Rune Crown (Hyper Novice) Item ID# 400991 (Frontier_R_Crown_HN)

Item ID 400991 For Sale No
Identifier Frontier_R_Crown_HN Credit Price Not For Sale
Name Frontier Rune Crown (Hyper Novice) Type Armor
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 0
Range 0 Defense 60
Slots 1 Refineable Yes
Attack 0 Min Equip Level 265
MATK 0 Max Equip Level None
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs Super novice
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A crown imbued with the chaotic runic magic flowing from the edge of the dimensional boundary.
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For each 3 Refine Levels:
MATK +4%.
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For each 4 Refine Levels:
Increases damage of Jupitel Thunderstorm and Jack Frost Nova by 5%.
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Refine Level +7:
Increases Magical Damage with Water and Wind element by 10%.
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Refine Level +9:
S.MATK +7.
Increases Magical Damage against monsters of every race, except Players, by 15%.
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Refine Level +12:
MATK +50.
Decreases Fixed Casting Time by 0.5 seconds.
Increases Magical Damage with Water and Wind element by additional 15%.
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When equipped with Frontier Hyper Rod:
Total Refine Level of entire set is at least +24:
If the Weapon and Headgear's Grade are A or higher:
Casting Rule Break grants additional effects for 150 seconds.
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[Additional Effects]
For each Refine Level of Frontier Hyper Rod:
Increases damage of Tornado Storm and Rain of Crystal by 7%.

When using Jupitel Thunderstorm, it auto-cast Tornado Storm.
When using Jack Frost Nova, it auto-cast Level 5 Rain of Crystal.
(Rain of Crystal is centered around the caster.)
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[Bonus by Grade]
[Grade D]: S.MATK +5.
[Grade C]: MaxHP +5%, MaxSP +5%.
[Grade B]: Magical Damage with Water and Wind element +10%.
[Grade A]: Magical Damage against monsters of every size +15%.
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Type: Headgear
Defense: 60
Weight: 100
Armor Level: 2
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Requirement:
Base Level 265
Hyper Novice
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMatkRate,4*(.@r/3);

9 bonus2

10 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",5*(.@r/4);

11 bonus2

12 bSkillAtk,"HN_JACK_FROST_NOVA",5*(.@r/4);

13 if

14 (.@r

15 =7)

16 {

17 bonus2

18 bMagicAtkEle,Ele_Wind,10;

19 bonus2

20 bMagicAtkEle,Ele_Water,10;

21 if

22 (.@r

23 =9)

24 {

25 bonus2

26 bMagicAddRace,RC_All,15;

27 bonus2

28 bMagicAddRace,RC_Player_Human,-15;

29 bonus2

30 bMagicAddRace,RC_Player_Doram,-15;

31 bonus

32 bSMatk,7;

33 if

34 (.@r

35 =12)

36 {

37 bonus

38 bFixedCast,-500;

39 bonus2

40 bMagicAtkEle,Ele_Wind,15;

41 bonus2

42 bMagicAtkEle,Ele_Water,15;

43 bonus

44 bMatk,50;

45 }

46 }

47 }

48 if

49 (.@g

50 =ENCHANTGRADE_D)

51 {

52 bonus

53 bSMatk,5;

54 if

55 (.@g

56 =ENCHANTGRADE_C)

57 {

58 bonus

59 bMaxHPrate,5;

60 bonus

61 bMaxSPrate,5;

62 if

63 (.@g

64 =ENCHANTGRADE_B)

65 {

66 bonus2

67 bMagicAtkEle,Ele_Wind,10;

68 bonus2

69 bMagicAtkEle,Ele_Water,10;

70 if

71 (.@g

72 =ENCHANTGRADE_A)

73 {

74 bonus2

75 bMagicAddSize,Size_All,15;

76 }

77 }

78 }

79 }

Equip Script None
Unequip Script None