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Powered Wing Item ID# 450176 (Supplement_Part_Wing)

Item ID 450176 For Sale No
Identifier Supplement_Part_Wing Credit Price Not For Sale
Name Powered Wing Type Armor
NPC Buy 20 Weight 10
NPC Sell 10 Weapon Level 0
Range 0 Defense 12
Slots 0 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description A power wing that can amplify the amount of muscle strength that can be used and take robot operation techniques to the limit.
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MaxHP +3%
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Decreases damage taken from Players by 5%.
Decreases damage taken from Fire and Wind elemental attacks by 10%.
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When Level 5 Arm Cannon is learned:
Decreases After Skill Delay by 20%.
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When Level 3 Neutral Barrier is learned:
Decreases damage taken from monsters of Boss class by 5%.
Restores 100 HP and 10 SP when defeating monsters with physical attacks.
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For each Level of Pile Bunker:
Increases damage of Arm Cannon, Cold Slower and Flame Launcher by 25%.
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When Level 5 Fire Earth Research is learned:
Prevents knock-back effect.
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Refine Level +7:
MaxHP +5%
Increases Physical Damage against monsters of Boss class by 10%.
Decreases damage taken from Fire and Wind elemental attacks by additional 20%.
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Refine Level +9:
MaxHP +7%
Increases Physical Damage against monsters of Boss class by additional 10%.
Decreases damage taken from Fire and Wind elemental attacks by additional 20%.
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Type: Garment
Defense: 12
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Item Use Script

1 .@r

2 =

3 getrefine();

4 .@a

5 =

6 getskilllv("NC_PILEBUNKER");

7 bonus

8 bMaxHPrate,3;

9 bonus2

10 bSubEle,Ele_Fire,10;

11 bonus2

12 bSubEle,Ele_Wind,10;

13 bonus2

14 bSkillAtk,"NC_ARMSCANNON",25*.@a;

15 bonus2

16 bSkillAtk,"NC_FLAMELAUNCHER",25*.@a;

17 bonus2

18 bSkillAtk,"NC_COLDSLOWER",25*.@a;

19 if

20 (getskilllv("NC_ARMSCANNON")

21 ==

22 5)

23 bonus

24 bDelayrate,-20;

25 if

26 (getskilllv("NC_NEUTRALBARRIER")

27 ==

28 3)

29 {

30 bonus2

31 bSubClass,Class_Boss,5;

32 bonus

33 bHPGainValue,100;

34 bonus

35 bSPGainValue,10;

36 }

37 if

38 (getskilllv("NC_RESEARCHFE")

39 ==

40 5)

41 bonus

42 bNoKnockback;

43 if

44 (.@r

45 =7)

46 {

47 bonus

48 bMaxHPrate,5;

49 bonus2

50 bSubEle,Ele_Fire,20;

51 bonus2

52 bSubEle,Ele_Wind,20;

53 bonus2

54 bAddClass,Class_Boss,10;

55 }

56 if

57 (.@r

58 =9)

59 {

60 bonus

61 bMaxHPrate,7;

62 bonus2

63 bSubEle,Ele_Fire,20;

64 bonus2

65 bSubEle,Ele_Wind,20;

66 bonus2

67 bAddClass,Class_Boss,10;

68 }

Equip Script None
Unequip Script None